Journal of System Simulation ›› 2020, Vol. 32 ›› Issue (7): 1360-1374.doi: 10.16182/j.issn1004731x.joss.19-VR0477

Previous Articles     Next Articles

Mobile-phone-oriented Stereoscopic Display and Interaction Framework for Cloud-based Virtual Reality 3D Scenes

Liu Jiazhe, Chen Chunyi*, Hu Xiaojuan, Liang Weidong, Xing Qiwei, Yang Huamin   

  1. School of Computer Science and Technology, Changchun University of Science and Technology, Changchun 130022, China
  • Received:2019-08-31 Revised:2020-01-13 Online:2020-07-25 Published:2020-07-15

Abstract: A VR application framework based on cloud computing is proposed to overcome the difficulty of interactively generating high quality 3D scene images on mobile phones. We combine the cloud-based rendering and the VR technology. Our framework uses a mobile browser as a client, transmits the image data by the video block stream, processes the interactive data by the anti-jitter algorithm, and has accomplished the web-based lightweight rendering. The framework reduces the cost of data visualization on mobile phone and avoids the need of installing a plug-in package. The experimental results show that our display rate could be improved to 30 frames per second(fps), and the bandwidth could be limited under 80 kb/s. With the proposed framework, we can obtain much better VR Experience than the general mobile applications.

Key words: cloud-based rendering, VR technology, web-based lightweight rendering, video block stream, anti-jitter algorithm, mobile plug-in

CLC Number: