Journal of System Simulation ›› 2021, Vol. 33 ›› Issue (2): 324-330.doi: 10.16182/j.issn1004731x.joss.19-0420

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Research on Virtual Avatar Position and Orientation Technology for Augmented Reality Virtual Sandbox

Yu Tiantian1, Wang Xiaoping2, Li Weiqing3, Su Zhiyong1   

  1. 1. School of Automation, Nanjing University of Science and Technology, Nanjing 210094, China;
    2. Northern Information Control Research Institute Group Co., Ltd, Nanjing 211103, China;
    3. School of Computer Science and Engineering, Nanjing University of Science and Technology, Nanjing 210094, China
  • Received:2019-08-15 Revised:2019-11-03 Online:2021-02-18 Published:2021-02-20

Abstract: When using augmented reality (AR) virtual sandbox for multi-person collaborative command or discussion, the local operator needs to know the specific direction and location of the remote operator to avoid wrong direction, position conflict and to better communicate with the other. Aiming at this problem, a three-dimensional marker suitable for AR environment is designed, and a vision-based position and orientation algorithm is researched and implemented. The PnP algorithm is used to estimate the pose of the marker, and the area ratio method is used to calculate the azimuth. The experimental results show that the proposed algorithm can achieve fast and accurate position and orientation, meeting the practical application requirements of AR virtual sandbox.

Key words: augmented reality, position and orientation, three-dimensional marker, PnP algorithm

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