Journal of System Simulation ›› 2018, Vol. 30 ›› Issue (11): 4462-4468.doi: 10.16182/j.issn1004731x.joss.201811049

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Target Tracking Simulation for Unmarked Augmented Reality System Based on KCF

Zhang Zhili1, Wang Chao1, Long Yong2, Wang Shaodi1   

  1. 1. Missile Engineering Academy of Rocket Force Engineering University , Xi'an 710038, China;
    2. China Aerospace Science and Engineering System Simulation Technology Company Ltd, Beijing 100095, China
  • Received:2018-05-20 Revised:2018-07-09 Published:2019-01-04

Abstract: An AR system based on the kernelized correlation filter (KCF) target tracking is designed for solving the problem of the insufficiency of tracking in the unmarked augmented reality (AR). The KCF is used to identify and track the targets. The relevant parameters of the camera position are imported. The openGL graphical program interface is called to load the precast object onto the target. The KCF simulation experiment is carried out to track the target with visual studio. The results show that the AR application system based on KCF method can effectively improve the real-time performance of target tracking, and render 40 frames per second (FPS), which effectively meet the requirements of AR in the system to distinguish between frames.

Key words: augmented reality, KCF, target tracking, visual studio, openGL

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