Journal of System Simulation ›› 2019, Vol. 31 ›› Issue (12): 2816-2828.doi: 10.16182/j.issn1004731x.joss.19-FZ0407

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Intelligent Sandbox for Geography Teaching

Ji Xianli1, Ding Yulong1,2,3, Yang Shuanghua1   

  1. 1. Department of Computer Science and Engineering, Southern University of Science and Technology, Shenzhen 518055, China;
    2. Academy for Advanced Interdisciplinary Studies, Southern University of Science and Technology, Shenzhen 518055, China;
    3. Department of Mathematics, Southern University of Science and Technology, Shenzhen 518055, China
  • Received:2019-05-16 Revised:2019-08-04 Published:2019-12-13

Abstract: An intelligent sandbox geography teaching demonstration system combining the augmented reality technology and related geographic knowledge is designed and implemented on the Unity3D platform. The system has functions of deep data processing, projection matrix transformation, terrain rendering, fluid simulation, physical characteristics, adding entities along the slope, changes in sunshine angle, gesture interaction, etc., which can render virtual terrain and scene in real time according to the change of the sandbox. Students can interact with the system in projection correction, adding entities, seasonal switching, weather effects, disaster simulation and other scenarios and learn knowledge points such as contour lines, terrain topography, and sunshine angle.

Key words: augmented reality, sandbox, unity3D, geography teaching, Kinect

CLC Number: