Journal of System Simulation ›› 2019, Vol. 31 ›› Issue (5): 893-900.doi: 10.16182/j.issn1004731x.joss.17-0279

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Design and Implementation of ASD Children’s Cognitive Education System Based on Unity3D

Gu Xuejing1, Zhang Kaifeng1, Guo Yucheng2, Wang Zhiliang3   

  1. 1. College of Electrical Engineering, North China University of Science and Technology, Tangshan 063210, China;
    2. College of Mechanical Engineering, North China University of Science and Technology, Tangshan 063210, China;
    3. School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing 100083, China
  • Received:2017-06-12 Revised:2017-09-06 Online:2019-05-08 Published:2019-11-20

Abstract: ASD (autism spectrum disorder) is a broad sense of autism. In order to improve cognitive deficits of children with ASD, promote cognitive generalization in ASD children, an education system was designed using Unity3D. The built-in physical engine of Unity3D was used to create a game environment which conformed to the physical laws of the real world by simulating the effects of gravity, buoyancy and collision. The Agent technology and state machine were used to realize the representation and control of virtual scene. Camera and face detection technology were used to realize facial imitative cognitive training. The preliminary test showed that the system was suitable for ASD children's cognitive characteristics, and provided a new design method for ASD children's cognitive education.

Key words: physical engine, face detection, interactive technology, ASD, Unity3D

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