Journal of System Simulation ›› 2020, Vol. 32 ›› Issue (11): 2282-2287.doi: 10.16182/j.issn1004731x.joss.20-FZ0394

Previous Articles    

Design and Implementation of Cloth Virtual Simulation System for Group Performance

Sun Xiaotian, Xiao Boxiang*, Liu Zhengdong   

  1. Beijing Institute Of Fashion Technology,School of Fashion Art and Engineering,Beijing 100029,China
  • Received:2020-06-23 Revised:2020-07-20 Online:2020-11-18 Published:2020-11-17

Abstract: Clothing plays an important role in group performance activities and affects directly the overall performance effect. In order to achieve the goal of virtual design and virtual exercise of group performance costume, a virtual simulation system is designed and implemented. The human body model is established by CLO3D, and then individual clothing model is constructed. After the human body and clothing model are imported into Unity, the clothing material is adjusted and the texture map is added. The group model is generated by copying individual clothing models of human body and clothing in Unity. The interactive interface of virtual simulation of performance scene is developed to realize the design and visual virtual simulation of the overall effect of group performance clothing. The simulation results show that the virtual simulation technology could simulate the general effect of group performance activities, and can save the rehearsal cost and shorten the rehearsal cycle.

Key words: group performance, cloth simulation, virtual simulation, Unity3D

CLC Number: