Journal of System Simulation ›› 2026, Vol. 38 ›› Issue (5): 1187-1204.doi: 10.16182/j.issn1004731x.joss.25-1096

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Dynamic Task Planning for Wargaming Based on Large Language Models

Liu Yingang1, Ma Ming2, Zhang Ronghua1   

  1. 1.School of Artificial Intelligence, Tiangong University, Tianjin 300387, China
    2.School of Life Sciences, Tiangong University, Tianjin 300387, China
  • Received:2025-11-06 Revised:2026-01-02 Online:2026-05-21 Published:2026-05-29
  • Contact: Ma Ming

Abstract:

To address the problems of great difficulty in intelligent decision-making and insufficient dynamism in task planning caused by the complex adversarial environment and strong uncertainty in wargaming tasks, this paper proposed a hierarchical Agent collaborative decision-making framework based on large and small model synergy. Through a multi-level structure, the hierarchical decoupling and dynamic coordination of battlefield tasks were achieved. A memory management module was constructed, and a query optimization mechanism driven by large language models was introduced to dynamically perceive the decision-making process and query intent, completing the semantic reconstruction and context completion of raw queries. A time-driven two-stage task planning process was designed to achieve global task planning formulation, original task evaluation, and dynamic task update, respectively. Experimental results indicate that the DeepSeek-V3-centered decision-making model exhibits good task planning capability and instruction-following capability under this framework.

Key words: large language model, retrieval-augmented generation, intelligent decision-making, task planning, strategy generation, wargaming

CLC Number: