Journal of System Simulation ›› 2021, Vol. 33 ›› Issue (3): 745-752.doi: 10.16182/j.issn1004731x.joss.19-0572

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Research on Generation Technology of Computer Generated Force in LVC Training System

Gao Ang1, Dong Zhiming1, Zhang Guohui1, Liang Tao2, Guo Qisheng1   

  1. 1. Army Armored Force Academy Drill and Training Center, Beijing 100072, China;
    2. Department of Management, Shandong University of Technology, Zibo 255000, China
  • Received:2019-10-31 Revised:2020-03-27 Online:2021-03-18 Published:2021-03-18

Abstract: LVC training system of the combat equipment under the condition of confrontation is an effective means of training, aiming at the problem that in LVC training system, computer generated forces are difficult to meet the demand of training problems. The concept of LVC training and LVC training system is clarified, according to the relationship between model and system structure, the corresponding modeling technology requirements of three different hierarchical models, namely logical range entity configuration, command entity and combat entity, are expounded. According to the specific requirements, four computer-generated force generation methods are proposed, namely, logical target range virtual and real entity configuration based on complex network, unit tactical decision modeling based on deep reinforcement learning, tactical behavior parameter correction modeling based on dynamic bayesian network and genetic neural network.

Key words: computer generated forces, LVC training, complex networks, deep reinforcement learning, dynamic bayesian network, genetic neural network

CLC Number: