系统仿真学报 ›› 2025, Vol. 37 ›› Issue (5): 1188-1196.doi: 10.16182/j.issn1004731x.joss.24-0058

• 研究论文 • 上一篇    下一篇

兵棋智能体兵力协同动态联盟形成方法

姚昌华1, 毕珊宁1, 马茹飞2, 余晓晗3, 李家强1, 陈金立1   

  1. 1.南京信息工程大学 电子与信息工程学院,江苏 南京 210044
    2.陆军工程大学 基础部,江苏 南京 210007
    3.陆军工程大学 指挥控制工程学院,江苏 南京 210007
  • 收稿日期:2024-01-15 修回日期:2024-03-13 出版日期:2025-05-20 发布日期:2025-05-23
  • 通讯作者: 毕珊宁
  • 第一作者简介:姚昌华(1983-),男,教授,博士,研究方向为群体智能对抗。
  • 基金资助:
    国家自然科学基金(61971439);江苏省自然科学基金(BK20191329)

Method for Dynamic Coalition Formation of Wargame Agent for Force Cooperation

Yao Changhua1, Bi Shanning1, Ma Rufei2, Yu Xiaohan3, Li Jiaqiang1, Chen Jinli1   

  1. 1.School of Electronic & Information Engineering, Nanjing University of Information Science & Technology, Nanjing 210044, China
    2.Foundation department, Army Engineering University, Nanjing 210007, China
    3.Command and Control Engineering Colleague, Army Engineering University, Nanjing 210007, China
  • Received:2024-01-15 Revised:2024-03-13 Online:2025-05-20 Published:2025-05-23
  • Contact: Bi Shanning

摘要:

针对战术级兵棋对抗场景中多智能体动态对抗的协同任务联盟形成与调整问题,综合考虑目标价值、任务分配和算子特点等多种因素下执行不同类型任务的收益和代价,进行针对性兵力协同调整,提出了一种基于行为约束的多智能体动态任务联盟形成调整 方法 。以中科院“庙算·智胜即时策略人机对抗平台”陆军战术对抗兵棋为实验平台进行对抗性实验,实验证明所提方法提升了异构多智能体在系统对抗过程中的动态协同能力,提升了对抗胜率。

关键词: 多智能体, 兵棋对抗, 联盟博弈, 任务分配, 智能化兵棋

Abstract:

Regarding the issue of cooperative task alliance formation and adjustment in multi-agent dynamic confrontation scenarios at the tactical level, this method comprehensively considers factors such as target value, task allocation, and operator characteristics, as well as the benefits and costs of executing different types of tasks. we propose a targeted force coordination adjustment for dynamic task alliance formation based on behavioral constraints. The MiaoSuan-Wise Winning Instant Strategy Human-Computer Confrontation Platform of Chinese Academy of Sciences (CAS) is used as an experimental platform to conduct confrontation experiments. The experiment demonstrates that the proposed method improves the dynamic coordination ability of heterogeneous multi-agents during the system confrontation process, thereby enhancing the confrontation success rate.

Key words: multi-agent systems, wargame confrontation, alliance game, task allocation, intelligent wargame

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