Journal of System Simulation ›› 2024, Vol. 36 ›› Issue (10): 2231-2237.doi: 10.16182/j.issn1004731x.joss.24-0872

• Digital Intelligent Simulation Empowers New Quality Productive Forces •    

A Plugin-based Unreal Engine Adapter for HLA-based Distributed Simulation

Yang Mei1, Wang Peng2   

  1. 1.College of Intelligence Science, National University of Defense Technology, Changsha 410073, China
    2.College of Systems Engineering, National University of Defense Technology, Changsha 410073, China
  • Received:2024-08-03 Revised:2024-08-29 Online:2024-10-15 Published:2024-10-18

Abstract:

With the wide application of game engine-based simulation in transportation, military and other fields, the demand for interoperability between game engine and traditional simulations is becoming increasingly strong. For the HLA-based integration of Unreal Engine and the traditional simulations, a plugin-based Unreal Engine adapter for distributed simulation is designed, which enables the rapid development of Unreal Engine federate and the efficient integration. The simulation shows the feasibility of the plugin-based Unreal Engine adapter.

Key words: Unreal Engine, high level architecture, adapter, distributed simulation, interoperability

CLC Number: