Journal of System Simulation ›› 2024, Vol. 36 ›› Issue (9): 1995-2003.doi: 10.16182/j.issn1004731x.joss.24-0364

• Special Column • Previous Articles    

An Intelligent Adversaries Behavior Simulation Technology Based on Improved Behavior Trees

Zhou Fang1, Fan Bo2, Liu Xiaoyi1, DingYishan 2, Zhang Ningxin1, Shao Yachao2, Zhai Xiaoyu2   

  1. 1.Information System Engineering National Important Laboratory, the 28th Research Institute of China Electronics Technology Group Corporation, Nanjing 210007, China
    2.National Innovation Institute of Defense Technology, Academy of Military Science, Beijing 100071, China
  • Received:2024-04-09 Revised:2024-06-03 Online:2024-09-15 Published:2024-09-30
  • Contact: DingYishan

Abstract:

Intelligent algorithm/intelligent platform/intelligent system intelligence capability testing and evaluation need to solve high-level intelligent opponent simulation problems, an intelligent opponent behavior simulation technology based on improved behavior tree is proposed. Four types of behavior tress nodes are designed, including behavior control, combat tasks, behavior actions, and execution condition node. Five atomic behavior actions and parameters are established, including maneuver, reconnaissance and early warning, command and decision-making, firepower strike, and electronic interference node. Five atomic condition nodes are provided, including target selection, weapon launch,and incoming weapon judgment node. The intelligent adversarial behavior simulation system is designed, including a behavior rule editor and a behavior rule engine. The adversaries behavior simulation execution process is established. Considering the typical application scenarios of air ground collaborative confrontation in border areas, the simulation results indicate that the simulated intelligent opponent behavior can support the evaluation of intelligent capabilities.

Key words: intelligent adversarial, behavior tree, adversaries behavior simulation, rule engine, intelligence experiment

CLC Number: