Journal of System Simulation ›› 2022, Vol. 34 ›› Issue (7): 1619-1628.doi: 10.16182/j.issn1004731x.joss.21-0248

• Simulation Platform / System Technology • Previous Articles     Next Articles

Ultra-Real-Time Visual Simulation System for Multi-View Rendering Tasks

Xunyun Liu(), Xinhai Xu(), Chengzhang Zhu, Hao Li, Lei Zeng   

  1. Academy of Military Science, Beijing 100091, China
  • Received:2021-03-24 Revised:2021-06-07 Online:2022-07-30 Published:2022-07-20
  • Contact: Xinhai Xu E-mail:xunyunliu@outlook.com;xuxinhai@nudt.edu.cn

Abstract:

For multi-view rendering tasks, a theoretical analysis of ultra-real-time visual simulation is given in terms of implementation principle and feasibility. Based on the theoretical results, an ultra-real-time visual simulation architecture is designed, which decouples the simulation and rendering computation. A parallel-rendering-based ultra-real-time visual simulation method is proposed to solve the problems of rendering task assignment, simulation world synchronization, and rendering-execution time selection. An ultra-real-time visual simulation system is implemented based on Unreal Engine 4 (UE4), the performance of which is demonstrated on a designated application case per rendering efficiency and ultra-real-time simulation.

Key words: ultra-real-time simulation, visual simulation, multi-view rendering, UE4

CLC Number: