Journal of System Simulation ›› 2022, Vol. 34 ›› Issue (7): 1468-1481.doi: 10.16182/j.issn1004731x.joss.21-0077

• Modeling Theory and Methodology • Previous Articles     Next Articles

Game-Based Resource Allocation and Task Offloading Scheme in Collaborative Cloud-Edge Computing System

Xuewen Wu(), Jingxian Liao   

  1. School of Computer and Information, Hohai University, Nanjing 211100, China
  • Received:2021-01-27 Revised:2021-04-30 Online:2022-07-30 Published:2022-07-20

Abstract:

Considering the delay, energy consumption and computing resource cost, the utility maximization problem in collaborative cloud-edge system is constructed, and divided into three subproblems: computing resource allocation, uplink power allocation and task offloading strategy. A game-based resource allocation and task offloading(GRATO) scheme is proposed to solve those subproblems. The optimal solution of computing resource allocation is obtained by using convex optimization conditions; a low complexity uplink power allocation method is designed to reduce wireless interfere; a game-based distributed task offloading algorithm (GDTOA) is proposed to optimize the task offloading strategy. Simulation results show that the performance of GRATO is better than other schemes on delay and energy consumption, and it can sense the priority of users, resulting in higher utility and lower latency for emergency users..

Key words: edge computing, resource allocation, computation task offloading, game, utility maximization

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