Journal of System Simulation ›› 2018, Vol. 30 ›› Issue (4): 1310-1318.doi: 10.16182/j.issn1004731x.joss.201804013

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Forestry Felling & Cultivation Machine Virtual Training System Based on Unity3D

Cheng Bowen, Zheng Yili, Huang Qingqing, Liu Jinhao   

  1. School of Engineering, Beijing Forestry University,Beijing 100083, China
  • Received:2017-03-21 Revised:2017-05-10 Published:2019-01-04

Abstract: A forestry felling & cultivation machine virtual training system based on Unity3D was developed. The models of forestry felling & cultivation machine were built up using 3dsMAX with the assistance of SolidWorks based on a forestry felling & cultivation machine. The models of forestry felling & cultivation machine and trees were imported into Unity3D to create a virtual operating environment. Each part of forestry felling & cultivation machine needs to be processed for the establishment of paternity in accordance with the simulation, the corresponding mathematical model was established to simulate the motion of the manipulator based on the analysis of the motion principle of the manipulator. It realized the cutting on tree’s model through a cutting algorithm which created a plane formed by the collision points and the saws. The test results show that the virtual logging of forestry felling & cultivation machine is realized, and the system can meet the training needs of forestry felling & cultivation machine operator with strong sense of immersion and good interaction.

Key words: forestry felling & cultivation machine, virtual reality, unity3d, virtual cutting

CLC Number: