Journal of System Simulation ›› 2025, Vol. 37 ›› Issue (2): 345-361.doi: 10.16182/j.issn1004731x.joss.23-1180

• Papers • Previous Articles    

An Empirical Analysis of New Perspectives for Strategy Solving in Intelligent Game-theoretic Decision-making

Su Jiongming, Luo Junren, Chen Shaofei   

  1. College of Intelligence Science and Technology, National University of Defense Technology, Changsha 410073, China
  • Received:2023-09-22 Revised:2023-11-29 Online:2025-02-14 Published:2025-02-10

Abstract:

With the development of artificial intelligence technology, especially the promotion of large-scale pre-training model theory, some new perspectives of strategy solving for intelligent game-theoretic decision-making have gradually been widely concerned and discussed. This paper combines the development of artificial intelligence technology and the transformation of strategy solving paradigm for intelligent game-theoretic decision-making, takes Chess (two-player zero-sum perfect information game), diplomacy (multi-player general-sum imperfect information game), and StarCraft Multi-Agent Challenge (multi-agent Markov game) as the research object for empirical analysis on sequential decision-making, the new paradigm and new way of strategy solving are analyzed according to the new perspective of artificial intelligence development. The key technologies of the intelligent game decision-making model are analyzed from three aspects: the decision grand model paradigm, the generative artificial intelligence model, the large model agent, which provides reference for the research of intelligent game theoretic decision-making under the new technology system.

Key words: intelligent game-theoretic decision-making, strategy solving, generated AI, chess, diplomacy, pre-training

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