Journal of System Simulation ›› 2015, Vol. 27 ›› Issue (4): 677-681.

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Model and Simulation of Virtual Character Based on Real-time Sensor Data-driven

Luo Lufeng1,2, Zou Xiangjun1, Zhang Cong2, Xie Lei2   

  1. 1. Lab of Virtual Reality, South China Agricultural University, Guangzhou 510642, China;
    2. Mechanical Engineering College, Tianjin University of Technology and Education, Tianjin 300222, China
  • Received:2014-03-04 Revised:2014-05-21 Published:2020-08-20

Abstract: The real-time control of virtual character behavior is a challenge in simulating virtual exercise. A kind of virtual character running behavior control method based on real-time data-driven was proposed, the real-time data acquisition with the help of sensor was expounded, the time-series law of human body running was analyzed, the human body posture mathematics expression was modeled, and a limb movement parts and rotation degrees of freedom computing model was proposed. By use of rotation angle method, the space and time relationship of each part of human movement chains was established and the movement process frame when moving was arithmetized by use of L-θ inserted frame. By combining EonSDK, the real-time control of character running behavior was realized in Visual C++. It is proved that this control method can meet the needs of sports simulation.

Key words: virtual character, real-time data, behavior control, rotation angle

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