Journal of System Simulation ›› 2019, Vol. 31 ›› Issue (5): 886-892.doi: 10.16182/j.issn1004731x.joss.17-0151

Previous Articles     Next Articles

Remote Real-time Rendering System Based on Graphics Cluster

Liu Haiyang1,2, Hu Xiaofeng2, Lei Xu3   

  1. 1. Space Engineering University, Beijing 101416, China;
    2. Joint Operations College, National Defense University, Beijing 100091, China;
    3. China Satellite Launch and Tracking Control General, Beijing 100094, China
  • Received:2017-04-10 Revised:2017-06-04 Online:2019-05-08 Published:2019-11-20

Abstract: In order to solve the problems of rendering application for many remote users with different requirements, according to the multi-user oriented asynchronous distributed application mode in graphics cluster environment, a general framework of remote real-time rendering system based on graphics cluster is proposed, and the main functional modules are designed. The integrated application of key technologies, including GPU rendering based on Docker, dynamic load balancing and real-time transmission control of images, is analyzed. The effectiveness of system solution is demonstrated by concrete examples.

Key words: graphics cluster, remote real-time rendering, virtual desktop infrastructure, load balancing

CLC Number: