Journal of System Simulation ›› 2016, Vol. 28 ›› Issue (9): 2054-2061.

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Lattice Boltzmann Fluid Simulation Based on Parameters

Guo Zhongxiao1, Liu Huiwen1,2, Liu Xuemei2, Gao Yang3   

  1. 1. Institute of Water Resources for Pastoral Areas, Ministry of Water Resources, China Institute of Water Resources and Hydropower Research, Hohhot 010020, China;
    2. North China University of Water Resource and Electric Power, Zhengzhou 450011, China;
    3. State Key Laboratory of Virtual Reality Technology and Systems, Beihang University, Beijing 100191, China
  • Received:2015-06-13 Revised:2015-07-30 Online:2016-09-08 Published:2020-08-14

Abstract: In computational fluid dynamics (CFD), the lattice Boltzmann Method (LBM) has become the mainstream method of fluid numerical simulation based on Navier-Stokes equations. The visualization of numerical results and the real-time rendering of fluid animation could provide a visual method for data analysis. A velocity field drawn method for two-dimensional visualization was proposed based on LBGK equation and D2Q9 model design algorithm model, transforming floating-point fluid velocity value into the intensity values, which was used by the RGBA color rendering method. For three-dimensional visualization, Particle Level Set Method (PLSM) was used to track the fluid surface and coupled it with LBM algorithm. Through the simulation instances, the results show the method is simple, real-time, and the fluid animation is vivid and accurate.

Key words: LBM method, fluid visualization, parameters, fluid data normalized

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