系统仿真学报 ›› 2020, Vol. 32 ›› Issue (3): 455-463.doi: 10.16182/j.issn1004731x.joss.18-0243

• 仿真模型/系统置信度评估技术 • 上一篇    下一篇

一种基于工作流网的游戏作弊检测系统

郑红1, 叶成1, 邓文轩1, 潘理2   

  1. 1. 华东理工大学,上海 200237;
    2. 湖南理工学院,湖南 岳阳 414006
  • 收稿日期:2018-04-27 修回日期:2018-10-18 出版日期:2020-03-18 发布日期:2020-03-25
  • 作者简介:郑红(1973-),女,江苏淮南,博士,副教授,研究方向为形式化建模、服务计算。
  • 基金资助:
    国家自然科学基金(61103115,61103172),湖南省自然科学基金(11JM058,11JJ2037),上海市科委科技创新行动计划高新技术领域项目(16511101000)

A Game Cheating Detection System Based on Petri Nets

Zheng Hong1, Ye Cheng1, Deng Wenxuan1, Pan Li2   

  1. 1. East China University of Science and Technology, Shanghai 200237, China;
    2. Hunan Institute of Science and Technology, Yueyang 414006, China
  • Received:2018-04-27 Revised:2018-10-18 Online:2020-03-18 Published:2020-03-25

摘要: 游戏作弊对网络游戏危害很大,目前反作弊技术的瓶颈是效率低并且过多依赖于签名匹配。提出一种高效且不依赖于签名匹配的游戏作弊检测系统,用工作流网对作弊行为建模,通过流程树对作弊行为模型进行融合,在不影响检测结果的前提下节省存储空间。用热门网游的作弊软件对系统进行实验,存储空间降低率达到约60%,证明了该系统框架是可行、有效的。

关键词: Petri网, 工作流网, 流程树, 游戏作弊检测, 模型融合

Abstract: Game cheating endangers the normal cyber game seriously. The bottlenecks of the anti-cheating technology are the low efficiency and its too much dependence on the signature matching. Not relying on the signature matching, a highly efficient game cheating detection system is proposed, which models by process trees. This can save the storage space without affecting the detection results. The system is tested with the cheating softwares on the popular cyber game and the fusion efficiency of the update model is evaluated. The results show that the storage space reduction rate can reach about 60%, which means effectiveness and feasibility of the system framework.

Key words: petri nets, workflow nets, process trees, game cheating detection, model fusion

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