系统仿真学报 ›› 2026, Vol. 38 ›› Issue (7): 1870-1886.doi: 10.16182/j.issn1004731x.joss.25-0889

• 论文 • 上一篇    下一篇

基于超网络和博弈论的作战体系韧性建模方法

段玉先1,2, 邓汉强1,2, 张家瑞3, 黄健1,2, 张世佳4,5   

  1. 1.国防科技大学 智能科学学院,湖南 长沙 410073
    2.国防科技大学 装备状态感知与敏捷保障重点实验室,湖南 长沙 410073
    3.西北核技术研究所,陕西 西安 710024
    4.空军指挥学院 研究生大队,北京 100080
    5.解放军93688部队
  • 收稿日期:2025-09-15 修回日期:2025-12-28 出版日期:2026-07-28 发布日期:2026-08-03
  • 通讯作者: 黄健
  • 第一作者简介:段玉先(1992-),男,博士生,研究方向为复杂网络。
  • 基金资助:
    装备状态感知与敏捷保障重点实验室基金(6142003202410)

Resilience Modeling Method for Combat System-of-systems Based on Hypernetwork and Game Theory

Duan Yuxian1,2, Deng Hanqiang1,2, Zhang Jiarui3, Huang Jian1,2, Zhang Shijia4,5   

  1. 1.College of Intelligence Science and Technology, National University of Defense Technology, Changsha 410073, China
    2.Key Laboratory of Equipment State Sensing and Smart Support, National University of Defense Technology, Changsha 410073, China
    3.Northwest Institute of Nuclear Technology, Xi'an 710024, China
    4.Graduate Student Brigade, Air Force Command College, Beijing 100080, China
    5.PLA 93688 Troops
  • Received:2025-09-15 Revised:2025-12-28 Online:2026-07-28 Published:2026-08-03
  • Contact: Huang Jian

摘要:

针对现代作战体系在强对抗环境下面临的动态重构与韧性评估难题,现有研究在刻画高阶交互关系及群体演化机制方面存在不足,提出了一种融合超网络与博弈论的作战体系韧性建模方法,旨在从微观、介观到宏观层面全维度解析体系的韧性机理。在微观层面,引入高阶模体结构表征作战单元间的复杂交互模式,克服了传统二元关系在刻画多元协同时的信息缺失;在介观层面,构建基于累计收益的网络演化博弈模型,通过模仿机制引导作战群体从个体理性向群体最优演化,提升协同重组能力;在宏观层面,基于渗流理论推导超网络巨连通分支的演化规律,提出一种计及时间因素的体系韧性量化评估指标。仿真实验结果表明:相较于传统网络模型,提出的高阶交互模型在随机攻击和蓄意攻击下均表现出更强的鲁棒性;所设计的演化博弈策略能使体系在多轮对抗中维持超过50%的连通规模,显著优于随机恢复策略。研究结果可为未来智能化作战体系杀伤网的韧性设计与优化提供理论支撑。

关键词: 作战体系, 体系设计, 韧性评估, 超网络, 网络演化博弈

Abstract:

In view of the difficulties in dynamic reconfiguration and resilience evaluation faced by modern combat system-of-systems in a highly adversarial environment, and the deficiencies of existing studies in depicting high-order interaction relationships and cluster evolution mechanisms, this paper proposed a resilience modeling method for combat system-of-systems integrating hypernetwork and game theory, aiming to analyze the resilience mechanism of the system-of-systems in all dimensions from micro, mesoscopic, to macro levels. At the micro level, a high-order motif structure was introduced to represent the complex interaction modes among combat units, which overcame the information loss of traditional binary relationships in depicting multi-element synergy. At the mesoscopic level, a network evolutionary game model based on cumulative payoffs was constructed, and the combat clusters were guided to evolve from individual rationality to cluster optimality through an imitation mechanism to enhance the cooperative reorganization capability. At the macro level, the evolution law of the giant component of the hypernetwork was derived based on percolation theory, and a quantitative evaluation indicator for system-of-systems resilience considering time factors was proposed. The simulation results indicate that compared with the traditional network model, the proposed high-order interaction model exhibits stronger robustness under both random attacks and deliberate attacks; the designed evolutionary game strategy enables the system-of-systems to maintain a component size of over 50% in multiple rounds of confrontation, which is significantly superior to the random recovery strategy. The research results can provide theoretical support for the resilience design and optimization of kill webs of intelligent combat system-of-systems in the future.

Key words: combat system-of-system, system-of-system design, resilience evaluation, hypernetwork, network evolutionary game

中图分类号: