系统仿真学报 ›› 2024, Vol. 36 ›› Issue (7): 1621-1630.doi: 10.16182/j.issn1004731x.joss.23-0393

• 研究论文 • 上一篇    

舰载机弹药保障调度仿真系统

刘哲1,2,3(), 陈佳峰4, 马俊飞4, 马嵩华1,2,3()   

  1. 1.山东大学 机械工程学院,山东 济南 250061
    2.高效洁净机械制造教育部重点实验室,山东 济南 250061
    3.山东大学 机械工程国家级实验教学示范中心,山东 济南 250061
    4.湖南云箭集团有限公司,湖南 长沙 419503
  • 收稿日期:2023-04-07 修回日期:2023-05-31 出版日期:2024-07-15 发布日期:2024-07-12
  • 通讯作者: 马嵩华 E-mail:202214317@mail.sdu.edu.cn;msh_1216@sdu.edu.cn
  • 第一作者简介:刘哲(1999-),男,硕士生,研究方向为系统建模与可视化、调度优化求解。E-mail:202214317@mail.sdu.edu.cn
  • 基金资助:
    国家自然科学基金(51505254);中国博士后基金(2021M691704);山东省博士后创新基金(202101017)

Simulation System for Carrier-based Aircraft Ammunition Support Scheduling

Liu Zhe1,2,3(), Chen Jiafeng4, Ma Junfei4, Ma Songhua1,2,3()   

  1. 1.School of Mechanical Engineering, Shandong University, Ji′nan 250061, China
    2.Key Laboratory of High-efficiency and Clean Mechanical Manufacture, Ministry of Education, Ji′nan 250061, China
    3.National Experimental Teaching Demonstration Center of Mechanical Engineering, Shandong University, Ji′nan 250061, China
    4.Hunan Vanguard Group Co. Ltd. , Changsha 419503, China
  • Received:2023-04-07 Revised:2023-05-31 Online:2024-07-15 Published:2024-07-12
  • Contact: Ma Songhua E-mail:202214317@mail.sdu.edu.cn;msh_1216@sdu.edu.cn

摘要:

针对航空母舰飞行甲板上舰载机弹药保障面临的调度效率不高的问题,提出一种基于Unity3D的舰载机弹药调度三维虚拟演示方法,构建了面向航空母舰飞行甲板上舰载机弹药调度的三维虚拟仿真系统。通过定义系统,建立面向航空母舰舰载机弹药运输、装载调度过程的问题模型以及路径确定、顺序约束、装载位置补偿等处理规则,使用改进离散灰狼优化算法实现了调度过程优化求解。参照公开的场景信息搭建了航空母舰飞行甲板上舰载机弹药调度保障虚拟交互场景,设计了执行不同控制任务并能实现彼此之间交互控制的系统脚本,通过在系统虚拟场景实体模型上分别加载实现了虚拟场景的可控实时演示。对场景实例的优化求解与仿真演示验证了所提方法的有效性和可行性。

关键词: 舰载机, 弹药调度, Unity3D, 三维虚拟仿真, 实时演示

Abstract:

For inefficient scheduling of carrier-based aircraft ammunition support on the flight deck of aircraft carriers, a Unity3D-based 3D virtual demonstration method for carrier-based aircraft ammunition scheduling is proposed, and a 3D virtual simulation system for carrier-based aircraft ammunition scheduling on the flight deck of aircraft carriers is constructed. A problem model targeted at carrier-based aircraft ammunition transportation and loading scheduling process as well as processing rules for path determination, sequence constraint, and loading position compensation are established based on the defining system. An optimal solution for the scheduling process is realized by using the improved discrete grey wolf optimizer algorithm. By referring to the publicly available scenario information, a virtual interactive scene of carrier-based aircraft ammunition scheduling support on the flight deck of an aircraft carrier is created, and a system script performing various control tasks for mutual interactive control is designed. A controllable real-time demonstration of the virtual scenario is realized by loading on the system virtual scenario entity model respectively. The validity and feasibility of the proposed method are verified based on the optimal solution and simulation demonstration of the scenario example.

Key words: carrier-based aircraft, ammunition scheduling, Unity3D, 3D virtual simulation, real-time demonstration

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