系统仿真学报 ›› 2026, Vol. 38 ›› Issue (10): 2905-2923.doi: 10.16182/j.issn1004731x.joss.26-0399

• 智能优化算法与自主决策 • 上一篇    下一篇

基于改进MADDPG的多USV协同围捕方法

张永昊, 薛昌友, 范学满, 程卓   

  1. 海军潜艇学院,山东 青岛 266000
  • 收稿日期:2026-04-30 修回日期:2026-06-30 出版日期:2026-10-31 发布日期:2026-10-20
  • 通讯作者: 薛昌友
  • 第一作者简介:张永昊(2000-),男,博士生,研究方向为强化学习、建模仿真。
  • 基金资助:
    基础加强计划项目(2025-JCJQ-JJ-0115);军事类研究生资助课题(JY2023B090)

Cooperative Hunting Method for Multiple USVs Based on Improved MADDPG

Zhang Yonghao, Xue Changyou, Fan Xueman, Cheng Zhuo   

  1. Naval Submarine Academy, Qingdao 266000, China
  • Received:2026-04-30 Revised:2026-06-30 Online:2026-10-31 Published:2026-10-20
  • Contact: Xue Changyou

摘要:

针对多USV协同围捕运动模式未知的目标时面临的非平稳环境、稀疏奖励与局部观测等挑战,提出了一种基于改进MADDPG的协同围捕方法。建立围捕马尔可夫博弈模型,设计含防碰撞、围捕成功及耗能惩罚等多维引导型奖励函数,缓解稀疏奖励问题,引入ResNet残差网络构建Actor与Critic网络,增强深度网络对复杂状态-动作关系的表征能力;采用优先经验回放机制,基于时间差分误差加权采样关键样本提高样本效率与训练稳定性。仿真实验表明:改进算法在收敛速度、奖励值及训练稳定性上均优于传统MADDPG与MAPPO算法,1 000次蒙特卡罗测试中围捕成功率达92.3%,碰撞次数仅13次,验证了该方法在多USV协同围捕任务中的有效性与优越性。

关键词: 无人水面艇, 协同围捕, 多智能体强化学习, MADDPG, 优先经验回放

Abstract:

A cooperative hunting method based on improved multi-agent deep deterministic policy gradient (MADDPG) is proposed to address the challenges of non-stationary environments, sparse rewards, and partial observations in the cooperative hunting of targets with unknown motion patterns by multiple unmanned surface vessels (USVs). A Markov game model for hunting is built, and a multi-dimensional guided reward shaping function incorporating collision avoidance, hunting success, and energy consumption penalties is designed to mitigate the sparse reward problem. ResNet residual networks are introduced to construct the Actor and Critic networks and thus enhance the representation capability of deep networks for complex state-action relationships. A prioritized experience replay mechanism is adopted, where key samples are weighted and sampled based on temporal-difference errors to improve sample efficiency and training stability. Simulation experiments demonstrate that the improved algorithm outperforms the traditional MADDPG and MAPPO algorithms in terms of convergence speed, the reward value, and training stability. In 1 000 Monte Carlo tests, the hunting success rate reaches 92.3% with only 13 collisions, which verifies the effectiveness and superiority of the proposed method in multi-USV cooperative hunting tasks.

Key words: unmanned surface vessel (USV), cooperative hunting, multi-agent reinforcement learning, multi-agent deep deterministic policy gradient (MADDPG), prioritized experience replay

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