1 |
Wang Huamin. GPU-based Simulation of Cloth Wrinkles at Submillimeter Levels[J]. ACM Transactions on Graphics, 2021, 40(4): 169.
|
2 |
雍俊海, 陈梓苗. 基于物理的布料模拟研究综述[J]. 包装工程, 2021, 42(14): 28-39.
|
|
Yong Junhai, Chen Zimiao. Review of Physics-based Cloth Simulation[J]. Packaging Engineering, 2021, 42(14): 28-39.
|
3 |
马晓萌, 孙红岩, 孙晓鹏. 层次八叉的三维模型并行碰撞检测[J]. 计算机工程与设计, 2019, 40(4): 1077-1084.
|
|
Ma Xiaomeng, Sun Hongyan, Sun Xiaopeng. Parallel Collision Detection of 3D Mesh Using Hierarchical Octree[J]. Computer Engineering and Design, 2019, 40(4): 1077-1084.
|
4 |
石敏, 王俊铮, 毛天露, 等. 基于物理的可交互性虚拟服装动画模拟[J]. 系统仿真学报, 2018, 30(7): 2583-2592.
|
|
Shi Min, Wang Junzheng, Mao Tianlu, et al. Physically-based Interactive Virtual Clothing Animation Simulation[J]. Journal of System Simulation, 2018, 30(7): 2583-2592.
|
5 |
邓峻生, 毛世峰, 刘旭峰, 等. 基于AABB树的聚变堆形变部件碰撞检测算法[J]. 计算机系统应用, 2018, 27(11): 161-167.
|
|
Deng Junsheng, Mao Shifeng, Liu Xufeng, et al. Collision Detecting Algorithm for Deformable Components in Fusion Reactor Based on AABB Tree[J]. Computer Systems & Applications, 2018, 27(11): 161-167.
|
6 |
Qu Huiyan. Research on Parallel Algorithm Based on AABB Bounding Box Coordinate Chain Method[J]. Journal of Physics: Conference Series, 2021, 1732(1): 012067.
|
7 |
杨帆. 基于B+树存储的AABB包围盒碰撞检测算法[J]. 计算机科学, 2021, 48(增1): 331-333, 348.
|
|
Yang Fan. Collision Detection Algorithm of AABB Bounding Box Based on B+ Tree[J]. Computer Science, 2021, 48(S1): 331-333, 348.
|
8 |
Shen Yanchun, Sun Xingyi. Research and Improvement of Collision Detection Based on Oriented Bounding Box in Physics Engine[C]//2011 IEEE 3rd International Conference on Communication Software and Networks. Piscataway, NJ, USA: IEEE, 2011: 73-76.
|
9 |
靳雁霞, 程琦甫, 张晋瑞, 等. 融合DNN与AABB—圆形包围盒自碰撞检测[J]. 中国图象图形学报, 2020, 25(8): 1674-1683.
|
|
Jin Yanxia, Cheng Qifu, Zhang Jinrui, et al. Self-collision Detection Algorithm Based on Fused DNN and AABB-circular Bounding Box[J]. Journal of Image and Graphics, 2020, 25(8): 1674-1683.
|
10 |
燕楠, 林支慨. 基于包围盒与碰撞的模型填充算法研究[J]. 软件工程, 2022, 25(3): 5-8.
|
|
Yan Nan, Lin Zhikai. Research on Model Filling Algorithm Based on Bounding Box and Collision[J]. Software Engineering, 2022, 25(3): 5-8.
|
11 |
Kim M, Sung N J, Kim S J, et al. Parallel Cloth Simulation with Effective Collision Detection for Interactive AR Application[J]. Multimedia Tools and Applications, 2019, 78(4): 4851-4868.
|
12 |
王君良, 李重, 金小刚, 等. 基于内部球的三维模型逼近与聚类[J]. 计算机辅助设计与图形学学报, 2013, 25(10): 1446-1453.
|
|
Wang Junliang, Li Zhong, Jin Xiaogang, et al. 3D Model Approximation and Clustering Based on Inner Spheres[J]. Journal of Computer-Aided Design & Computer Graphics, 2013, 25(10): 1446-1453.
|
13 |
Thiery J M, Guy Émilie, Boubekeur T, et al. Animated Mesh Approximation with Sphere-meshes[J]. ACM Transactions on Graphics, 2016, 35(3): 30.
|
14 |
Ali I R, Mohammed M A, Al-Sharify A T, et al. Real-time Cloth Simulation on Virtual Human Character Using Enhanced Position Based Dynamic Framework Technique[J]. Baghdad Science Journal, 2020, 17(4): 1294-1303.
|
15 |
唐勇, 杨偲偲, 吕梦雅, 等. 自适应椭球包围盒改进织物碰撞检测方法[J]. 计算机辅助设计与图形学学报, 2013, 25(10): 1589-1596.
|
|
Tang Yong, Yang Caicai, Mengya Lü, et al. Collision Detection for Cloth Based on Adaptive Enclosing Ellipsoids[J]. Journal of Computer-Aided Design & Computer Graphics, 2013, 25(10): 1589-1596.
|
16 |
龚随, 侯进, 钟李涛, 等. 基于椭球拟合的人体—服装碰撞检测方法[J]. 计算机应用研究, 2019, 36(1): 273-277, 283.
|
|
Gong Sui, Hou Jin, Zhong Litao, et al. Cloth-body Collision Detection Method Based on Ellipsoid Fitting[J]. Application Research of Computers, 2019, 36(1): 273-277, 283.
|
17 |
Meng Yuwei, Mok P Y, Jin Xiaogang. Interactive Virtual Try-on Clothing Design Systems[J]. Computer Aided Design, 2010, 42(4): 310-321.
|
18 |
Wu Nannan, Zhang Dongliang, Deng Zhigang, et al. Variational Mannequin Approximation Using Spheres and Capsules[J]. IEEE Access, 2018, 6: 25921-25929.
|
19 |
国家市场监督管理总局, 国家标准化管理委员会. 数字化试衣虚拟人体用术语和定义: [S]. 北京: 中国标准出版社, 2022.
|
|
State Administration for Market Regulation, Administration Standardization. Digital Fittings- vocabulary and Terminology Used for the Virtual Human Body: [S]. Beijing: Standards Press of China, 2022.
|
20 |
薛传宇, 董洪伟, 张明敏, 等. 一种基于人体胖瘦模型的穿衣实时仿真方法[J]. 系统仿真学报, 2017, 29(11): 2847-2855.
|
|
Xue Chuanyu, Dong Hongwei, Zhang Mingmin, et al. Real-time Simulation on Virtual Dressing Based on Virtual Human Body Model[J]. Journal of System Simulation, 2017, 29(11): 2847-2855.
|
21 |
陈善言, 关永, 施智平, 等. 机器人碰撞检测方法形式化[J]. 软件学报, 2022, 33(6): 2246-2263.
|
|
Chen Shanyan, Guan Yong, Shi Zhiping, et al. Formalization of Collision Detection Method for Robots[J]. Journal of Software, 2022, 33(6): 2246-2263.
|
22 |
浙江大学. 一种基于胶囊的人体模型逼近方法: CN201810441191.3[P]. 2020-08-04.
|
23 |
孙守迁, 徐爱国, 黄琦, 等. 基于角色几何碰撞体估计的实时服装仿真[J]. 软件学报, 2007, 18(11): 2921-2931.
|
|
Sun Shouqian, Xu Aiguo, Huang Qi, et al. Real-time Garment Simulation Based on Geometrically Approximating Character with Colliding Objects[J]. Journal of Software, 2007, 18(11): 2921-2931.
|