系统仿真学报 ›› 2018, Vol. 30 ›› Issue (7): 2583-2592.doi: 10.16182/j.issn1004731x.joss.201807019

• 仿真系统与技术 • 上一篇    下一篇

基于物理的可交互性虚拟服装动画模拟

石敏1, 王俊铮1,2, 毛天露2, 刘亚宁1,2   

  1. 1.华北电力大学控制与计算机工程学院,北京 102206;
    2.中国科学院计算技术研究所,北京 100190
  • 收稿日期:2017-07-27 出版日期:2018-07-10 发布日期:2019-01-08
  • 作者简介:石敏(1975-),女,山西,博士,副教授,研究方向为虚拟现实、计算机视觉。
  • 基金资助:
    国家自然科学基金(61300131, 61532002),中国科学院国防科技创新基金(CXJJ-15M022),中国科学院重点部署项目(KFZD-SW-407)

Physically-based Interactive Virtual Clothing Animation Simulation

Shi Min1, Wang Junzheng1,2, Mao Tianlu1,2, Liu Yaning1,2   

  1. 1. School of Control and Computer Engineering, North China Electric Power University, Beijing 102206, China;
    2. Institute of Computing Technology, Beijing 100190, China
  • Received:2017-07-27 Online:2018-07-10 Published:2019-01-08

摘要: 逼真有效的服装动画模拟,涉及真实稳定的动画建模与渲染、可调节参数的交互控制等多个因素。研究了一种基于物理的可交互式虚拟服装动画方法。根据模型以及动画资源的内容特性设计有效的存储方式,并提供可交互控制的参数调整接口。构建隐式约束动力学系统、碰撞检测加速与约束优化计算模型,并进行布料动画计算。采用Unity 3D引擎对仿真数据进行渲染,展示不同场景下的模拟效果。实验显示,本文的虚拟服装动画平台具有良好的交互性,稳定性和视觉逼真度。

关键词: 服装动画, 可交互, 服装动力学, 碰撞检测, 碰撞响应

Abstract: Realistic effective clothing animation simulation involves many factors, including the lifelike animation rendering, stable animation modeling, interaction control of the adjustable parameter and so on. An interactive clothing animation method based on physics is studied. According to the content feature of model and animation resources, we design an effective way of storage and provide the interface to adjust the parameters interactively. We build implicit constraint dynamics system, accelerated collision detection and the constrained optimization calculation model, and calculate clothing animation. The simulation based on Unity 3D engine is rendered to present garment animation simulation effect under different virtual light. Experiment results show that our virtual clothing animation platform has superior interactivity, stability and visual fidelity.

Key words: clothing animation, interactive, clothing dynamics, collision detection, collision response

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