系统仿真学报 ›› 2017, Vol. 29 ›› Issue (3): 546-551.doi: 10.16182/j.issn1004731x.joss.201703011

• 仿真系统与技术 • 上一篇    下一篇

基于模糊逻辑的高逼真度运动体感算法研究

王辉1, 朱道扬1, 平凡2   

  1. 1.中国民航大学 航空工程学院,天津 300300;
    2.深圳航空维修工程部,广东 深圳 518128
  • 收稿日期:2016-04-20 修回日期:2016-06-24 出版日期:2017-03-08 发布日期:2020-06-02
  • 作者简介:王辉(1966-),男,辽宁本溪,博士,教授,研究方向为飞行仿真技术和流体传动及控制;朱道扬(1990-),男,湖北孝感,硕士,研究方向为飞行仿真技术和智能控制。
  • 基金资助:
    中国民航局科技创新项目(MHRD20140210)

Study on Motion Cueing Algorithm of High-Fidelity Based on Fuzzy Logic

Wang Hui1, Zhu Daoyang1, Ping Fan2   

  1. 1. College of Aeronautical Engineering, Civil Aviation University of China, Tianjin 300300, China;
    2. Shenzhen Airlines Maintenance & Engineering Department, Guangdong, Shenzhen 518128, China
  • Received:2016-04-20 Revised:2016-06-24 Online:2017-03-08 Published:2020-06-02

摘要: 针对经典洗出算法存在虚假暗示和相位延迟导致飞行模拟器运动体感逼真度不够的问题,结合人体前庭感官系统和模糊逻辑控制理论对经典洗出算法的体感误差进行反馈控制,分别对洗出算法的高通加速度通道、倾斜协调通道以及角速度通道进行补偿。对模糊逻辑洗出算法进行仿真建模,通过一组飞行数据对模糊逻辑洗出算法进行仿真实验。仿真结果表明:模糊逻辑控制理论在一定程度上克服了经典洗出算法的虚假暗示和相位延迟误差的缺陷,具有高度的稳定性和可靠性,且能够有效的提升飞行模拟器的动感逼真度。

关键词: 模糊控制, 洗出算法, 飞行模拟器, 动感逼真度

Abstract: Because classical washout algorithm exists false cues and phase retardation, these problems cause the lack of motion proprioceptive fidelity in flight simulators. By combining human vestibular perception system and the theory of fuzzy logic control to regulate the feedback of its sensory error, the translational acceleration channel, the Tilt coordination channel and the angular velocity channel of classical wash out algorithm were compensated, respectively. Simulation and modeling was carried out by fuzzy logic washout algorithm, and simulation verification was conducted on a set of flight data within fuzzy logic washout algorithm. The simulation results show that the theory of fuzzy logic control, to a certain extent, overcomes the defect of false cues and phase retardation error. The proposed method not only has a high stability and reliability, but can effectively improve the dynamic fidelity of flight simulators.

Key words: fuzzy control, washout algorithm, flight simulator, dynamic fidelity

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