系统仿真学报 ›› 2026, Vol. 38 ›› Issue (8): 2353-2363.doi: 10.16182/j.issn1004731x.joss.25-0925

• 论文 • 上一篇    

多视图几何约束下的大场景三维高斯重建

崔浩浩1, 邸彦强1, 刘青1,2, 孟宪国1   

  1. 1.陆军工程大学 石家庄校区,河北 石家庄 050003
    2.河北科技大学 经济管理学院,河北 石家庄 050018
  • 收稿日期:2025-09-23 修回日期:2025-11-05 出版日期:2026-08-28 发布日期:2026-08-31
  • 通讯作者: 邸彦强
  • 第一作者简介:崔浩浩(1987-),男,讲师,博士生,研究方向为武器系统仿真。

Three-dimensional Gaussian Reconstruction of Large-scale Scenes Under Multi-view Geometry Constraints

Cui Haohao1, Di Yanqiang1, Liu Qing1,2, Meng Xianguo1   

  1. 1.Shijiazhuang Campus, Army Engineering University of PLA, Shijiazhuang 050003, China
    2.School of Economics and Management, Hebei University of Science and Technology, Shijiazhuang 050018, China
  • Received:2025-09-23 Revised:2025-11-05 Online:2026-08-28 Published:2026-08-31
  • Contact: Di Yanqiang

摘要:

为提升高斯泼溅算法(GS)在大场景重建中的几何重建质量,提出一种使用多视图几何重建结果为约束的优化 方法 。使用2D高斯平面为几何基元以克服深度各向异性,引入由DUSt3R生成并经稀疏点云对齐的稠密深度图作为约束。通过设计几何与渲染解耦的多阶段优化策略,解决了多目标训练的梯度冲突问题。在MatrixCity数据集上的实验表明:该方法在大场景的几何重建质量与渲染质量相关指标方面超越了对比方法。多视图重建结果证明了对于提升GS算法几何重建质量的有效性。

关键词: 高斯泼溅, 大场景重建, 2D高斯, 多视图重建, 几何重建质量

Abstract:

To enhance the geometry reconstruction quality of the GS algorithm in large-scale scene reconstruction, an optimization method constrained by multi-view geometry reconstruction results was proposed. 2D Gaussian planes were used as geometric primitives to overcome depth anisotropy, and dense depth maps generated by DUSt3R and aligned by sparse point clouds were introduced as constraints. By designing a multi-stage optimization strategy that decouples geometry and rendering, the gradient conflict problem in multi-objective training was solved. Experiments on the MatrixCity dataset indicate that the method surpasses comparison methods in related indicators of geometry reconstruction quality and rendering quality in large-scale scenes. The multi-view reconstruction results demonstrate the effectiveness in improving the geometry reconstruction quality of the GS algorithm.

Key words: Gaussian splatting, large-scale scene reconstruction, 2D Gaussian, multi-view reconstruction, geometry reconstruction quality

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