系统仿真学报 ›› 2015, Vol. 27 ›› Issue (10): 2553-2559.

• 虚拟现实与可视化 • 上一篇    下一篇

基于张量投票和深度图的弱纹理图像三维重构

陈明伟1, 杨洋2   

  1. 1.昆明理工大学,昆明 650500;
    2.民航云南空管分局,昆明 650200
  • 收稿日期:2015-06-14 修回日期:2015-07-24 出版日期:2015-10-08 发布日期:2020-08-07
  • 作者简介:陈明伟(1977-),男,云南蒙自,博士,讲师,研究方向为虚拟现实和图像建模;杨洋(1978-),女,云南昆明,硕士,高工,研究方向为虚拟现实和图像建模。

3D Reconstruction of Weak Texture Image Based on Tensor Voting and Dense Map Method

Chen Mingwei1, Yang Yang2   

  1. 1. Kunming University of Science and Technology, Kunming 650500, China;
    2. Yunnan Air Traffic management Sub-bureau, Kunming 650200, China
  • Received:2015-06-14 Revised:2015-07-24 Online:2015-10-08 Published:2020-08-07

摘要: 基于图像的三维建模中图像的弱纹理区域因其颜色单一和局部反光现象,使得该区域内难以有效的检测和匹配特征点以及进行鲁棒的三维点云扩展,容易产生空洞现象和大量的噪声三维点,影响三维建模的精度和完整性。运用松弛变量约束对误匹配特征点滤波并优化相机矩阵,在稠密点云扩展阶段运用张量投票原理,滤波点云扩展中与周围三维点法向不一致的噪声点,运用多尺度离散-连续深度图法重构三维模型。实验结果表明:提出的方法与PMVS(patch based multi view stereo),MVE(multi view environment),MeshRecon等重构方法相比,具有更好的建模精度和完整度。

关键词: 弱纹理, 张量投票, 多尺度离散-连续, 三维重构

Abstract: Image based 3D reconstruction method can't effectively detect and match feature points and can't robustly expand 3D point cloud in weak texture image region, due to the fact that weak texture has single color and local reflection phenomenon. It is possible to produce model hole and a large number of 3D noise points, and affect the accuracy and integrity of 3D reconstruction. Slack variables constraint was used to filter mismatch features optimizing the camera matrix, in the dense point cloud expansion stage by using tensor voting principle to filter noise 3d point which is inconsistent with three-dimensional point's normal around. Multi-scale discrete-continuous variational method was used to reconstruct 3D models. The experimental results show that the proposed method has better accuracy and integrity than the reconstruction methods of PMVS, MVE and MeshRecon.

Key words: weak texture, tensor voting, multi-scale discrete-continuous, 3D reconstruction

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