系统仿真学报 ›› 2015, Vol. 27 ›› Issue (4): 830-835.

• 虚拟现实与可视化 • 上一篇    下一篇

基于Kinect深度信息的手势分割与识别

毛雁明, 章立亮   

  1. 宁德师范学院计算机系, 宁德 352100
  • 收稿日期:2013-12-14 修回日期:2014-05-12 发布日期:2020-08-20
  • 作者简介:毛雁明(1982-),男,福建福安人,硕士,讲师,研究方向为计算机视觉、人工智能、模式识别;章立亮(1963-),男,福建宁德人,本科,教授,研究方向为计算机图形图像。
  • 基金资助:
    福建省自然科学基金(2011J01358);福建省教育厅A类科技项目(JA13337);宁德师范学院服务海西基金项目(2012H311)

Gesture Segmentation and Recognition Based on Kinect Depth Data

Mao Yanming, Zhang Liliang   

  1. Department of Computer, Ningde Normal University, Ningde 352100, China
  • Received:2013-12-14 Revised:2014-05-12 Published:2020-08-20

摘要: 针对手势识别对环境背景要求高、分割的手势往往包含手腕及手指靠拢易造成误识别等问题,提出了一种基于深度信息的手势识别方法。采集手势深度图;接着利用手生成器获取手心信息分割手势,为了去除多余的手腕信息,增加了手掌近似正方形的约束条件;利用扫描线法获取拇指外其它四指数,并结合相邻手指宽度比例及拇指位置的特殊性实现手势的识别。实验结果表明,该方法的平均识别率达到98.4%,实时性好,且对不同光照和复杂背景具有很好的鲁棒性。

关键词: Kinect传感器, 深度信息, 手势分割, 手势识别

Abstract: Aiming at the problems that gesture recognition required high environmental background, segmented gesture usually contained wrist data and closing fingers easily caused false recognition, a gesture recognition method based on depth data was proposed. It captured gesture depth map, and it used Hands Generator to obtain the information of palm for gesture segmentation, in order to remove redundant wrist data, the constraint of the palm which looks like a square was added. The number of all the other four fingers except thumb could be acquired with the use of the scanline method, therefore, the width ratio of the adjacent fingers and the peculiarity of the thumb position were integrated to achieve the gesture recognition. Experimental results show that the average recognition rate of the method is 98.4%, and the method has good real-time performance and robustness in the different illumination conditions and complex backgrounds.

Key words: Kinect sensor, depth data, gesture segmentation, gesture recognition

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