系统仿真学报 ›› 2019, Vol. 31 ›› Issue (5): 886-892.doi: 10.16182/j.issn1004731x.joss.17-0151

• 仿真系统与技术 • 上一篇    下一篇

基于图形集群的远程实时渲染系统研究

刘海洋1,2, 胡晓峰2, 雷旭3   

  1. 1.航天工程大学,北京 101416;
    2.国防大学 联合作战学院,北京 100091;
    3.中国卫星发射测控系统部,北京 100094
  • 收稿日期:2017-04-10 修回日期:2017-06-04 出版日期:2019-05-08 发布日期:2019-11-20
  • 作者简介:刘海洋(1983-),男,山东曲阜,博士生,讲师,研究方向为计算机战争模拟;胡晓峰(1957-),男,山东栖霞,硕士,教授,博导,研究方向为计算机战争模拟。
  • 基金资助:
    军民共用重大研究计划联合基金(U1435218)

Remote Real-time Rendering System Based on Graphics Cluster

Liu Haiyang1,2, Hu Xiaofeng2, Lei Xu3   

  1. 1. Space Engineering University, Beijing 101416, China;
    2. Joint Operations College, National Defense University, Beijing 100091, China;
    3. China Satellite Launch and Tracking Control General, Beijing 100094, China
  • Received:2017-04-10 Revised:2017-06-04 Online:2019-05-08 Published:2019-11-20

摘要: 为解决大量远程用户基于不同需求的渲染应用问题,根据图形集群环境下面向多用户的异步分布式应用模式,给出了基于图形集群的远程实时渲染系统的总体框架,设计了主要功能模块,讨论了基于Docker的GPU渲染、动态负载均衡以及图像实时传输控制等关键技术的集成应用,通过具体实例证明了系统解决方案的有效性。

关键词: 图形集群, 远程实时渲染, 虚拟桌面架构, 负载均衡

Abstract: In order to solve the problems of rendering application for many remote users with different requirements, according to the multi-user oriented asynchronous distributed application mode in graphics cluster environment, a general framework of remote real-time rendering system based on graphics cluster is proposed, and the main functional modules are designed. The integrated application of key technologies, including GPU rendering based on Docker, dynamic load balancing and real-time transmission control of images, is analyzed. The effectiveness of system solution is demonstrated by concrete examples.

Key words: graphics cluster, remote real-time rendering, virtual desktop infrastructure, load balancing

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