|
Title
|
Author
|
Abstract
|
| Model
of Battle on War Energy |
XIONG
Yan£¬LI Jin-lin£¬TENG Zhong-ping |
The
electromagnetism theories are applied into the battle simulation,
and a model of the battle simulation based on the war energy is
set up. It can describe the effect of some fighting capacity factors
during the troops disposition stage, and can simulate some phenomena
hard to be described directly by current models. The model gives
out the new method and thought for the battle simulation. |
| Flight
Track Data Creation and Inertial Component Simulation the Strap-down
INS |
ZHAO
Hong, ZHAO Zhong, LONG Guo-qing |
Because we don¡¯t receive easily comprehensive and actual flight
track data and inertial component output parameters. But the capability
testing of the software and hardware of the Strap-down inertial
navigation systems need them. Therefor, the author bring forward
the analytical idea of flight track data creation and inertial
component simulation. The flight track data and the inertial component
that been created by the idea have been applied successfully and
gain better effect in system testing. |
| Fuzzy
Modeling for a Nonlinear System |
JIN
Mei, GUAN Xue-zhong, JIN Zhong-shi |
The
modeling method based on fuzzy inference is applied to first-order
nonlinear system in this paper, and a mathematical model after
modeling is deduced, that is, linear differential equation with
variable coefficient. Firstly, according to interpolation mechanism
on fuzzy logic system, fuzzy inference rule base is summed up
to some interpolation function, then the function is transformed
into differential equation with variable coefficient. Thus, a
mathematical model is obtained. Simulation results show that the
model formed by this method with regard to the real model has
higher approaching precision. |
| Research
of Modeling and Simulation on XMSF |
HE
Ming, QIU Hang-ping, LIU Xiao-ming |
After
the HLA, it is the thinking problem in simulation that how the
technologies of modeling & simulation (M&S) is going to
develop. The 2002 Extensible Modeling and Simulation Framework
(XMSF) report [1] goes deep into the problem that Web-based technologies
support DoD models and simulations. The framework enables the
reusability and interoperability of a new generation of M&S
applications to develop. It is described the concept of XMSF,
and advantages of XMSF that can be taken to perfect HLA. At last,
the suggestions on how to develop the simulation with XMSF are
given. |
| Linear
Ocean Wave Simulation |
NIE
Wei-dong, KANG Feng-ju, CHU Yan-jun, YANG Hui-zhen |
The
development of ocean wave theories and several technique used
in ocean wave research have been introduced in brief. The linear
superposition method and the linear filter method for simulating
linear ocean waves have been analyzed in detail. Several algorithms
of ocean wave simulation for engineering applications and visual
effect have been discussed respectively. Their differences are
compared and commented on. Other simulating methods for engineering
have also been discussed. Then the limitation of present methods
has been summarized. Finally the trend of ocean wave simulation
has been indicated. |
| Global
Optimization of Bilevel Nonlinear Programming Problems by Parallel
Simulated Annealing |
LUO
Ya-zhong£¬TANG Guo-jin |
There
are great difficulties in solving the general bilevel nonlinear
programming problems (BNPP) with the global solutions because
of their nonconvexity and indifferentiability. There isn¡¯t an
effective global approach for BNPP at the present time, and furthermore,
the pleasantly parallel computation property of BNPP isn¡¯t recognized
yet. The parallel global approach based on simulated annealing
for solving the general BNPP is proposed. A kind of Parallel Simulated
Annealing (PSA) combining simulated annealing with simplex method
is presented .The higher-level problem is solved by PSA and the
accurate penalty function is employed to deal with its constraints.
The flexible tolerance simplex method is used to solve the lower-level
nonlinear programming problems. The combinational approach makes
full use of the pleasantly parallel computation property of BNPP,
and the network parallel computations can be easily completed.
Its high reliability of global convergence and high convergence
rate are testified by the numerical computations. |
| Application
of Modified Nearest Neighbor Method on Case-based Reasoning |
WEI
Chuan-feng, PANG Yu, LI Yun-ze, WANG Jun1, YU Tao |
Case-based reasoning can deal with those cases that are difficult
to describe in exact rules, so it is very important in infer engine,
and similarity is usually applied to search the case in it. At
present, the nearest neighbor method is broadly adopted, but it
has some shortcomings such as aimless searching, much work to
calculate and so on. Therefore, a modified method is produced
to reasonably decide the case using cluster algorithm, and to
find out the mean for each duster. Then, the new case is compared
directly with these means to find out the closest duster and the
nearest case. Therefore aimless searching is avoided and the algorithm
is optimized. |
| A
Method of Computing Basic Firing Data of Ballistic Missiles Based
on Disturbance Guidance Law |
YONG
En-mi, TANG Guo-jin |
It is presented an effective approach for computing the basic
firing data of missiles. If the launch position and aiming position
are given, the launch orientation and shutoff time can be gotten
by iterative method. Then the standard trajectory data is obtained
by numerical integral algorithm. And the differential method is
applied to compute coefficients of the shutoff equation and guidance
equations. Finally the feasibility of this approach is proven
by an application to a six-degree flight simulation of one type
of missile. |
| A
Modified Genetic Algorithm with Maintaining Diversity |
SHEN
Yuan-xia, ZHANG Cui-fang |
This
paper presents a modified genetic algorithm with maintaining diversity
for solving genetic excursion and premature convergence. In the
algorithm, entropy of population and locus diversity take as the
measure of population diversity of the evolving state. The relation
between genetic operation and population diversity is set by their
function, which makes the main parameter of genetic operation
adaptively adjust according to the varying fitness function and
diversity function. The algorithm greatly improves population
diversity and the searching efficiency. The experiments show advantages
of the algorithm. |
| Simulation
Study of a New Algorithm NDA Based on Fuzzy Mathematical Morphology
for White Blood Cell Detection |
CHENG
Ke, WANG Shi-tong, YANG Jing-yu1 |
White blood cell detection is one of the most basic and key steps
in the automatic recognition system of white blood cells in microscopic
blood images, whose accuracy and stability greatly affect the
operating speed and recognition accuracy of the whole system.
Cell segmentation is still an active area of research due to the
complexity of the images. It is focused on the approach of white
blood cell detection. Based on the detailed analysis for current
approaches, a new algorithm NDA based on fuzzy mathematical morphology
is proposed for white blood cell detection. Experimental results
here demonstrate the very superiority of this new algorithm. |
Key
Technologies of Numerical Simulation
on Explosion and Impact Effect
|
DENG
Guo-qiang, ZHOU Zao-sheng, YANG Xiu-min |
The
numerical simulation on explosion and impact effect involves large
deformation, high strain rate, and material damage. And traditional
computational methods, Lagrangian and Eulerian, are limited in
dealing with these problems. Therefore new numerical methods such
as remesh, ALE, CEL, SPH, and so on are well developed. In practical
explosion and impact engineering analysis, the right rock and
soil constitutive law is the key. The high effective parallel
computing and scientific visualization are the only way for numerical
simulation. |
| Identification
of Hammerstein Model Based on Spline Approximation and Wavelet
Decomposition |
ZHENG
Jun, YAN Wen-jun, ZHU Jing |
A
method is presented to approximate the nonlinear gain of Hammerstein
model using the cubic B-spline instead of the traditional polynomial
approximation. Compared with the polynomial approximation, not
only the method is simple and feasible, but also the accuracy
of approximation is improved evidently. To improve identification
accuracy, we decompose input and output data by applying the wavelet
multiresolution analysis because noises are restrained in low-frequency
band. The theory analysis and simulation results show that the
estimation is asymptotically unbiased and has strong consistency,
and that the new method is very efficient and practical. |
| Parallel
Simulation for Spatially Varying Ground MotionLI |
LI
Li-jun, JIN Xian-long |
On
the basis of known knowledge on simulation of spatially varying
ground motion, it is focused on efforts to research a parallel
method to enlarge the number of spatial points. A code written
entirely in FORTRAN 90 and MPI for use on scalable computers is
presented, and the precision and velocity ground motion simulation
could be improved greatly. The parallel simulation code was embedded
into the commercial FEA code by second development, and users
could generate ground motion by developed interfaces. The ground
motion simulation and seismic analysis for structures could be
incorporated a whole process. |
| Correct
Measure Error of Multi-observation Station with Least-squares
Method |
LI
Hui1, LIU Zhao, WU Guo-fu ,QI Quan-yue |
When using optical measurement system network to give the position
of a moving aim, people often obtain many measure results because
of many interferential factors. Therefore, it reduces the precision
of measure. We suppose a new recursive initial value. In order
to improve the precision of estimation, the least-squares multi-observation
station method is used to determine the position of the observation.
We also correct the residual error in order to improve the measure
precision. Finally, a simulation example is given to test the
feasibility of our method. |
| Binary-encoding
Genetic Algorithms with Modified Mutation Operation |
LI
Liang-min |
Being a stochastic search technique, there are some shortcomings
in standard genetic algorithm such as poor local search ability
and premature convergence. An effective method of adapting mutation
probabilities on each genome of binary-encoding genetic algorithm
is proposed to overcome these shortcomings. At the beginning stage
of evolution, larger values of mutation probability are assigned
to those genomes in higher bit positions, so that larger feasible
region is explored. When the region in which the global optimum
exists is found, mutation probabilities of genomes in higher bit
positions are decreased to prevent better solutions from disruption.
Accordingly, mutation probabilities of genomes in lower bit positions
are increased to improve the local search ability. Experiments
results on five multimodal functions demonstrate that proposed
genetic algorithm possesses better optimization ability and gets
stuck at a local optimum fewer times than standard genetic algorithm
does. |
| An
Adaptive Ant Colony Algorithm for Vehicle Routing Problem Based
on the Evenness of Solution |
LIU
Zhi-shuo, SHEN Jin-sheng |
Ant
Colony Algorithm (ACA) is a novel simulated evolutionary algorithm
which shows many promising characters and has been successfully
applied to the Traveling Salesman Problem (TSP), which is the
prototype of the NP-hard problems. However, ACA has some typical
shortages too, such as long computing time, stagnation behavior.
ACA is applied to solve Vehicle Routing Problem in terms of the
similarity and difference between VRP and TSP, and an Adaptive
Ant Colony Algorithm (AACA) is proposed, which is improved from
ACA through modifying the pheromone updating rule and the transition
rule by introducing Evenness of Solution, Selection Window, Ant
Attraction of Arc into it in order to decrease computing time
and avoid stagnation behavior of basic ACA. Simulation results
show that the AACA can settle the contradictory between convergence
speed and stagnation behavior efficiently and is very suitable
for solving VRP. |
Sensitivity
Analysis and Simulation of Performance
for G/M/1 Queuing Systems
|
ZHANG
Hu, YIN Bao-qun , DAI Gui-ping , XI Hong-sheng |
We study the problem of the performance sensitivity analysis by
the embedded Markov chain for G/M/1 queuing systems. A simulating
computation algorithm based on a single sample path of this G/M/1
queuing system is given also. The embedded Markov chain (EMC)
is employed here to study the difference between the steady state
distribution of the real system and that of the EMC, which is
used to correct the result of simulating. Numerical computations
of two special G/M/1 queuing systems are given as simulation examples
in conclusion. |
|
New Improvement to Jenolek¡¯s Attribute Reduction Algorithm |
TANG Bin, LI Long-shu, LI Wei, LIU Zheng-yi, YANG Zeng-guang |
After
the analysis of Jenolek¡¯s attribute reduction algorithm and an
improved algorithm, it is introduced a new kind of improved attribute
reduction algorithm mainly based on storing attribute information
in auxiliary space and utilizing some other techniques such as
sorting, pretreating a decision table, seeking core attributes
and extending an attribute set, which can gain larger reduction
in time complexity while having the same performance as Jenolek¡¯s
attribute reduction algorithm. |
Design
and Implementation of Low-cost PC-based Active
and Passive Driving Simulator
|
ZENG
Ji-guo, ZHANG Yan, ZHAN Shou-yi |
Low-cost
PC-based active and passive driving simulator is an effective
facility for training novice driver. It is introduced the hardware
structure of this system, the theory of this system and the development
of the software subsystems. The vehicle dynamics subsystem developed
by object-oriented technology is especially described. This system
can simulate many kinds of roads, weather and the complicated
traffic situation. In order to train the novice driver to deal
with dangerous situation, a danger scene is set in the system.
This system is very cheap and useful for training drivers. |
The
Scheme of A Low Cost Multi-Rotorcraft Cooperated Training Simulator
|
GUO
Guang-li£¬GAO Zheng£¬SUN Chuan-wei |
A single rotorcraft training simulator is so expansive and, it
is not suit for the large scalar clusters of the rotorcraft simulators.
Base on the modern simulation technology, a low cost and high
fidelity rotorcraft simulator scheme is talked about in this paper£¬
the kernel model is modeled by the FLIGHTLAB software, and also
with a freeware for the visual system, a low cost, high bandwidth
network with hierarchy structure for the simulator clusters. This
scheme of training simulator clusters is a very efficient and
economical device for the modern rotorcraft flight training. |
| Creditability
Validation of Real-time Simulation System |
SUN
Yong-cheng, SUN Ling, JIANG Jin-long, ZHOU Xian-zhong |
Creditability
validation of real-time simulation (RTS) system is an important
content of RTS theory research and project application. Firstly,
we provide the basic validation procedure of creditability validation,
and present the idea that validating the creditability of RTS
system, the temporal behavior, logical computation correctness
and system stability must be validated. Secondly, we present three
indices with their quantitative mode to validate the temporal
correctness, then research the relative issues and provide the
procedures of logical computation correctness validation, and
finally analyze the stability validation of RTS system. |
Distributed
Simulation of Weld Dynamic Process
Based on RTOS and CORBA
|
CHEN
Wen-jie ,MA Guo-hong ,CHEN Shan-ben, TANG Yi, LI Wen-hang |
Dynamic
process model of gas tungsten arc welding was firstly established
by artificial neural network and then dual variable fuzzy controller
was designed. Based on embedded operating system of uC/OS-II,
the pulsed gas tungsten arc welding was simulated. When CORBA
system on the client gives a signal to the server, the simulation
starts. The server transfers the width of weld pool and the current
to the client during the process of weld simulation. When there
is an error, the client can inform the server to stop weld simulation
immediately. It indicates that the weld simulation based on embedded
system and CORBA communication can realize the remote control
in real-time. |
| Performance
Evaluation Models for Stress and Stretch of Overlay Network Multicast |
SHEN
Bo, ZHANG Hong-ke, LIU Yun |
It is presented the stress equilibrium model and the stretch eigen-value
model for evaluating the performance of overlay network multicast
protocols. The stress equilibrium model uses the discrepancy criteria
of uniformity measurement to measure the distribution of stress
in multicast trees. By looking for the areas where stretch values
are dense, the stretch eigen-value model judges optimization degree
of multicast paths. Experiments results based on simulations show
that the two models can reflect the performance of stress and
stretch well for multicast protocols with overlay network. |
| Theoretical
Analysis of GALT Algorithm |
TANG
Jing-qiao£¬HOU Chao-zhen |
GALT
(Greatest Available Logical Time) algorithm is the key technology
which decides whether time management service in the interface
specification of HLA (High Level Architecture) can be realized.
Unreasonable GALT algorithm will result in deadlock or destroy
the rules of time management of HLA, which will make the whole
federation unable to advance, or generate messages that should
occur before. The deadlock problem of the Frederick algorithm
and the stature measurement algorithm is analyzed, and a sufficient
condition of deadlock made by the Frederick algorithm is given.
The condition that they obey the time management rules are discussed
especially. A suitable GALT algorithm can solve the deadlock problem
ultimately until it guarantees that it obeys the rules of time
management£® |
| Jitter-dependent
Optimal Bandwidth Scheduling for CAN-Based Networked Control Systems
(NCSs) |
BAI
Tao, WU Zhi-ming, YANG Gen-ke |
The
key issue of analysis and design of the NCSs is to assign the
limited bandwidth resource properly so that the network influence
on the controlled plants is as little as possible and the real-time
requirement and the control performance requirement are both satisfied.
Jitter-dependent optimal bandwidth scheduling algorithm for CAN-based
NCSs is proposed. It finds the optimal sampling period and the
optimal initial phase for each control loop under both constraints
of control performance and network schedulability such that the
bandwidth resource is allocated properly and utilized efficiently
within the acceptable range of jitter for the dynamic performance. |
| Network
Data Delivery Service Based on RTPS Protocol |
LIN
Xiao-hui, LI Shi, LIN Jian |
It
is described the Network Data Delivery Service Based on Real-time
Publish/Subscribe protocol, the means of data transferring by
NDDS, the features and the application range of NDDS. Especially
because of the special properties and functions of NDDS, it has
more ability than any other network data delivery software: it
can be used in data delivery in real-time system, and it can also
be used in distributed real-time simulation system after customizing
development. |
| A
Novel Modeling Method for Analysis of IP Networks |
JIA
Guo-jun , DAI Lian-kui |
A
novel modeling method is proposed to analyze actual IP networks.
This method decomposes an IP network into several basic units
and constructs the mathematical model of the network by setting
up the corresponding state equation for every unit. Based on the
Bohacek¡¯s model, we develop a first-order differential equation
to describe queue change in an output port of a router, which
reduces system complexity obviously without sacrificing simulation
precision. The RED-marking strategy is introduced for the queue
management of routers. Finally, we build a mathematical model
for a simplified network. The model is well validated by comparing
its analytical results with the NS simulation results. |
| Mesh
Deformation and Generation to Realize the Graphics Display of
Cut Tooth in Haptic Display System |
LIU
Guan-yang, ZHANG Yu-ru, WANG Dang-xiao |
It is introduced the graphics display of cut tooth by mesh deformation
and generation in the virtual environment of haptic display system.
In virtual environment the tooth and the tool are constructed
by triangle-mesh. When operator use tool to cut the tooth, the
vertices of tooth mesh which are surrounded by the tool will move
to the surface of the tool, and all strait triangles generated
in the course of mesh deformation will be fractionized to two
or three triangles. By deforming and fractionizing the mesh of
tooth, the graphics display of the course of tooth£cutting will
be realized factually with no delay. |
| System
of Virtual Maintenance Prototype and Modeling Technology |
WANG
Song-shan, HAO Jian-ping |
It
is investigated the problem of how to build a virtual prototype
(VP) used for virtual maintenance simulation, which is called
virtual maintenance prototype (VMP). After analyzing of the definition
and components of VMP, the system structure of VMP that is linked
to the CAD system of product is given. In order to support real
time virtual maintenance simulation, a maintenance-task-oriented
VMP modeling is addressed to represent geometry modeling and human-object
interaction modeling. And the processing of CAD data and interaction
behavior modeling focused are developed in Jack, which is illustrated
by a gear-box¡¯s virtual maintenance simulation. |
| Project
Management in Virtual Prototype of Complex System |
ZHU
Yao-qin, WU Hui-zhong, YU Yong-jia |
In terms of shortened product life cycles and increased product
complexity, more and more people began to use the virtual prototype,
instead of the physical prototype, for innovation, test and evaluation
of product design. So the research on virtual prototype has been
a hotspot for several years, the development of relative basic
techniques is also rapid, and there have been successful application
cases in foreign countries. However, the research on collaborative
virtual prototype of complex system is still in the juvenile stage.
The lack of information management in entire lifecycle, all round
and total system is one of the obstacles. Based on the definition
of virtual prototype and complex system, it is analyzed the demands
on information management of virtual prototype of complex system.
Several key techniques in project management of virtual prototype
of complex system are discussed, and the integration of project
management with other modules (for example, workflow management
module) is also probed into. Above these, it is presented project
management system of virtual prototype of complex system and the
application about it. In the end, summaries are given. |
| Study
on Human-Computer Interaction Technology in Certain Virtual Operating
Training System |
LIU
Peng-yuan, LI Rui-hua, ZHANG Xi¡¯en |
It
is firstly introduced the development status of human-computer
interaction technology, and then the procedure simulation model
of certain weapon system virtual operating training system is
given. The function of human-computer interaction system in the
procedure simulation model is explained. Based on introduction
of the function of human-computer interaction system, emphasis
is laid on introducing the procedure and methods of direct manipulation
with such virtual equipments as 3D tracking system and data glove,
and in the end the virtual operating training system of certain
weapon system is accomplished with adoption of the direct manipulation
technology. |
| Direct3D-based
Dynamic Terrain Realization in Virtual War Environment |
ZHANG
Xiao-chao, WANG Jing-ye, LIANG Qiang |
Dynamic
Terrain technology breaks through the destructible restriction
of the traditional terrain surface. It can exhibit the change
of the terrain structure that caused by internal force of environment
or by the behavior of simulation entities, thus shortening the
distance between simulation and the reality. It is focused on
the study of Triangulated Irregular Network-TIN, and a TIN managing
method via building a Reference Network is introduced. It is analyzed
the storage format of Terrain Database in Direct3D environment,
articulating the searching method to locate the projection position
in Terrain networks of any ground surface point. Based above,
changing terrain surface appearance can be realized via modifying
terrain database that stored in memory. |
| The
Integration of Geographic Information System and Combat Simulation |
XU
Bing-li, GONG Jian-hua, LIN Hui , HUANG Jun-qing, ZHEN Chang-wei |
After
analyzing the similar characters between Geographic Information
Systems £¨GIS£©and Combat Simulation(CS) and GIS-effects on CS,
this paper brings forward three integrations of GIS and CS©¤©¤self-help
integration, embedded integration and seamless integration. This
paper also designs three frameworks which match three integrations,
addresses their advantages and disadvantages, discuses some key
technologies, and gives prospects of the integration of GIS and
CS. |
| Key
Techniques and Generation in Virtual Battlefield Environment |
LI
Min, SUN Ji-yin |
Virtual battle environment is an important visible platform for
military simulation. Based on the implementation of a specific
military project, the system components were described. The key
techniques of virtual battlefield environment creation applying
VR were analyzed and discussed, including a fast algorithm for
3D-modeling based on complexity, the techniques of 3D-terrain
generation and simplication, virtual roaming, multiple views and
human-computer interaction etc. The feasibility and utility of
the methods presented have been demonstrated satisfactorily by
two large-scale net-war-simulations. |
| VR
Flier£ºA Software Platform for Virtual Reality General Application
Development |
PI
Xing-zhong, FAN Xiu-min, YAN Jun-qi |
A
software platform named VR Flier which is oriented to virtual
reality (VR) general applications development is presented. It
is finished based on some software tool libraries from the market
or developed by ourselves. VR Flier is cross-platform, modular
and extensible. It can support successfully all kinds and all
sizes of VR application development. The concept model, architecture,
interaction processing, main process, and development process
of VR Flier are introduced in detail. Finally, a case for structure
design of composite material component developed by VR Flier is
presented. |
| Design
and Implementation of Bicycle Simulator |
GAO
Xin, SUN Han-xu, JIA Qing-xuan, SONG Jing-zhou, ZHAO Feng |
It
is presented the design and implementation of VR-BWS bicycle simulator.
The VR-BWS takes the bicycle as the carrier of human-computer
interaction, and integrates sensor technology, DSP control technique,
three-dimensional modeling£¬collision detection and multimodal
interactive technologies such as stereo displaying. The feeling
that a participator experiences in virtual environment is just
like that in real one. |
| Research
on Construction and Real-time Rendering of Virtual Environment
Combining Image-based and Model-based Method |
CUI
Han-guo, ZHANG Xing, LIU Xiao-cheng |
The
kernel and foundation of virtual reality is the construction of
virtual environment and to handle the environment friendly. There
are two methods to implement a PC-based virtual environment: the
image-based method (IBM) and the model-based method (MBM). Both
of them have their advantages and disadvantages: although IBM
has good realistic and good real-time capability, a virtual environment
built by IBM can not be manipulated. MBM method supports real-time
manipulation, however, it faces some difficulties such as realistic,
etc. Taking the advantages of IBM and MBM, a virtual environment
construction and real-time graphics generation system that supports
photographs and geometric modeling is developed on microcomputer.
The structure, functions, typical examples and some key technical
details of the system are presented. |
Simulation
Research on Doppler Compensation
for Underwater Acoustic Communications
|
ZHANG
Xiang |
In
underwater acoustic communication, carrier tracking and symbol
synchronization are adversely affected by Doppler, which is caused
by the move between the transmitter and the receiver. So the Doppler
compensation is one of the key techniques for acoustic communications
and becomes more and more important. It is presented a new Doppler
estimation and compensation scheme, which is suitable for underwater
acoustic communications between rapidly moving platforms. Some
questions relative to the Doppler shift compensation, such as
the ambiguity function method, choice of signals inserted in the
data packet, sampling-rate conversion, determining the number
of subfilters (or interpolating factors) and interpolation are
studied. This method is verified and its performance is analyzed
by simulation. |
| Performance
Evaluation of ATR Based on Fuzzy Integration |
LI
Yan-peng, LI Xiang, ZHUANG Zhao-wen |
Aiming
at performance evaluation of Automatic Target Recognition (ATR),
a general idea is developed; the evaluation indices and their
measurement method are chosen; the information being referred
is presented. Then, a performance evaluation model is formed based
on fuzzy integration. In the end, simulation is carried out by
test data and synthesis data. |
| Face
Recognition: An Approach Based on Feature Fusion and Neural Network |
YU
Dong-jun, ZHAO Hai-tao, YANG Jing-yu |
A
complete face recognition system based on feature fusion and neural
network is proposed in this paper. The new face coding technology
based on the fusion of SOM and Shape features is utilized. The
dimensionality of the fused feature space is reduced using generalized
K-L transform. The corresponding reduced feature is then processed
by the Uncorrelated Discriminant Transform (UDT), which has better
classification capability than that of the classical Foley-Sammon
Discriminant Transform (FSDT), to obtain optimal discriminant
feature. Finally, a Multi-Layer Perceptron (MLP), the output of
which consists of class membership values, is utilized as the
face recognizer. Experimental results on the face database NUST603
of 960 face images corresponding to 96 subjects show the effectiveness
and robustness of the proposed approach. |
Gaussian
Kernel Density Estimation-based Background
Modeling with Noise and Shadow Suppression
|
MAO
Yan-fen, SHI Peng-fei |
A
multimodal nonparametric background model is proposed to detect
moving objects by background subtraction. In outdoor surveillance
systems, the solution to some of the problems such as illumination
changes, initialization of model with moving objects, and shadows
are provided. The Gaussian kernel density estimation is exploited
to estimate the probability density function of background intensity
and to initially classify each pixel as belonging to background
or candidate foreground. Pixel¡¯s neighbor information is considered
to remove noise due to camera jitter and small motion in the scene.
The Hue-Max-Min-Diff (HMMD) color information is used to detect
and suppress moving cast shadows. That decreases the false positive
in object detection. Experimental results demonstrate the robustness
to noise and shadow and good detection performance, and it can
be used in outdoor environment surveillance systems. |
| Research
on Neural Network PID Control with Application to Heavy-duty Wheeled
Vehicle Steering System |
YUAN
Hai-bin, Li Yun-hua, YUAN Hai-wen, YANG Li-man |
According to the plant characteristics and the operating method
of the heavy-duty wheeled vehicle, a neural network controller
is proposed for improving the control performance of the traditional
PID controller. The configuration of the control system is based
on RBF neural networks, one is RBF neural network identifier (RBFNNI)
used to identify the Jacobian matrix of control plant, and the
other is neural network controller (NNC) used to provide nonlinear
PID control parameters, which is used to achieve the better performance
than conventional single PID controller. Then, neural network
architecture is designed according to improved control algorithm.
At last, simulation result is given and discussed. The result
shows that the control system is robust and adaptive in dealing
with nonlinear systems, so it is feasible for control steering
and manipulating system of the wheeled vehicle. |
| Real-time
and Visual Simulation System Design for Guided Bomb |
SANG
Bao-hua, XUE Xiao-zhong, BAI Jing, SUN Rui-sheng |
By
using OpenGL library, a perfect design interface of three-dimension
graphics application program can be set up. Meanwhile, OpenGL¡¯s
virtual reality technology can also be applied in the real-time
simulation of bomb-dropping experiments. A method of how to employ
OpenGL ,Visual C++ 6.0 and serial communication to develop a visual
and Real-time simulation system for guided bombs is introduced.
It is also explored the signification and functions of the system,
in which the flying postures and all kinds of functional parameters
can be displayed real-timely and visually. As it has been proven
by experiments that this system can completely gain its ends in
real-time simulation. |
| Distributed
Flight Control System Implementation Based on Event Service |
WANG
Hui, XU Jin-fa |
According
to the flight control characteristics for unmanned helicopter,
we design distributed flight control system by means of using
middleware TAO and its event service mechanism. To implement this
system, common event service components are developed, other components
that need event service invoke them simply and communicate with
other components that may lie on different computers, different
operating systems or may be written in different languages. The
simulation demonstrates that this mode of implementation could
enhance reusability and reliability of system components, decouple
components, enable system to be designed effectively and reduce
the development costs. |
| Food¨CChain
Algorithm and Application to Supply¨Cchain Planning |
YU
Hai-fei, WANG Ding-wei |
Emergence
and dynamic interaction with the environment are the two vital
characteristics of artificial life, that is, the micro-interaction
with each other in the artificial life¡¯s group may result in emergent
colonization in the whole system. And food chain appears to be
an important and widespread phenomenon in the living system. Based
on the above ideas, we propose a new type of artificial life-based
algorithm. It is referred to as food chain Algorithm. Then the
algorithm is applied to solve the supply chain planning problems
of partner selection and their product capacity in the enterprise
alliance. How the enterprise alliance select its partners to form
enterprise alliance and how member enterprises adjust their product
capacity to meet the future market demands can be simulated by
the food chain algorithm. The algorithm effectively figures out
the above problems with distributed characters. Furthermore the
algorithm can be applied to other problems of supply chain management
like the location allocation problem. |
| Situation
Assessment Model of Complex System and Its Implementation Method
Based on Ontology |
WEI
Shou-zhi, ZHAO Hai, WANG Gang, ZHANG Xiao-dan |
In order to solve effectively the issue of online situation assessment
to complex system, a kind of new intelligent assessment model
of network on-line is proposed based on information fusion theories
on network environment. The integrated project combined qualitative
and quantitative assessment strategy with local and synthetic
strategy. First of all, qualitative assessment is performed. In
case system is abnormal, the integrated neural networks group
will perform immediately quantitative analysis and classification
to multi-sources character information from multi-sensors. At
last, two level D-S evidence reasoning model will assess synthetically
to outputs of ANNs and local D-S models in their fusion center
respectively, and the precision and reliability of assessment
conclusion are improved evidently. The model has been implemented
based on ontology and had been tested and run in Fengman Hydroelectricity
Digital Simulation System that we developed. The implementation
shows that the proposed model is effective and has practical application
value. |
| Scenario
Generation and Management of HLA-Compliant Underwater Engagement
Simulation |
YAN
Jin-tun, KANG Feng-ju, SU Ying |
The
architecture of Scenario Generation & Federation Management
(SG&FM) software system in HLA-compliant underwater engagement
simulation is set up, by adopting modular and layered design method.
Based on the analysis of the campaign military conception model,
an underwater engagement simulation conception model is developed.
Design methods of scenario database and scenario entity parameter
models are presented. Such technical problems as federation management
and control, situation awareness display and information processing
of dynamic entities are solved. Based on all above work, SG&FM
software is designed and developed. |
| An
Algorithm of Weak Object Detection Based on Composite RBF Network
and Chaotic Theory |
PAN
Xiu-qin, ZHANG Chun-hua, HUANG Hai-ning, ZHANG Hong |
Aiming at the problem of weak object detection with complex background,
a detection algorithm based on composite RBF network and chaotic
theory is presented in this paper. the simple strcture is owned
by the algorithm. The analysis of realibility and reasonablity
of the algorithm is given, and the detection algorithm, combined
with the established nonlinear predicting model based on predition
error optimum combined as well as the seleted threshold, is realized.
On the fundation of theory study, the simulation on the given
algorithm is carried out, and the results illustrated that the
algorithm is valid. |
| Health
Evaluation and Monitoring of Complex System Based on Biological
Immune Mechanism |
ZHANG
Xiao-yang, SUN Yu |
Simulation
and implement of biological immune mechanism are very valuable
to the condition monitoring of complex system. It is analyzed
the immune process and its characteristics, and put forward a
simulated architecture of immune mechanism basing on multi-agent.
It is also set up the logic structure model of immune agent that
simulates the biological immune mechanism to monitor, diagnose
and learn the faults. On the basis of which an application regarding
a real FMS (Flexible Manufacturing System) as background is studied,
the methods of faults recognition and evaluation are proposed
which can be used to coordinate and control the FMS. The simulation
experiment indicates that this method is effective and feasible. |
| Negotiation
Method to Resolve Conflict of Shared Resource in Troops Cooperation |
XU
Run-ping, WANG Shu-zong, GU Jian |
Negotiation is the basic means resolving the limited resources
conflict of MAS. On the basis of the negotiation theory and method,
and on the confrontment¡¯s background between the red¡¯s ships formation
and the blue¡¯s ships formation at sea, the system shared resources
are firstly divided into two sorts: the repeating resources and
the consumptive resources. Then, the two sorts of dispelling the
resources conflict models are established, the model selection
rules are provided, and the run flows of the basic interchanging
negotiation processes are described. |
| Simulation
Research on Jamming to Radar Altimeter |
AN
Hong |
The
basic methods of electronic jamming to radar altimeter are introduced,
and the mathematical models of ground echo power, ground jamming
power and bounce jamming power received by radar altimeter are
provided. Some experiment results are discussed to illuminate
the relation between the parameters of jammer and the jamming
effectiveness. The optimum design parameters and the applicable
methods of radar altimeter jammer are provided to supply references
to the designer or the user of radar altimeter jammer. |
| Simulation
Research on Vertical Emergency Evacuation System in High-rise
Buildings |
ZHANG
Peng, ZHU Chang-ming, YANG Guang-quan |
|