Volume 14    Number 1    (2002)

 

Title Author Abstract
Development of Distributed Simulation of Control System for Multi-user LIU Guo-gang, SHEN Chun-lin, XIN Ji-ling     Distributed computing is applied to the simulation of aero-engine control system by combining the Client/Server communication mode of computer networks with the communication mechanism between the controller and controlled object. A distributed and multi-user simulation system is developed which can run within the local networks. One mathematical model of aero-engine in the Server computer can be shared by multi-client i.e. controller in different computers at the same time, thus, resource of computing is economized and work efficiency is improved.
Training-based Simulation Model and Algorithm of Plesiochronous Digital Hierarchy -Fiber Communication System Xu yong-ping, Zheng ling-hua, 

Han fang-jing

    The core problem of developing Fiber Communication Training Simulation System is to set up the simulation model. In this paper, NOKIA Fiber Communication System is used as an example, a modeling method and a model example are proposed, related data and data algorithm are given out. Experiment results indicate that this model and the related algorithm are right. The basic modeling method holds true for other communication transmission systems.
Object-Oriented Modeling of Automatic Train Operation Simulation System LU Yan-dan, TANG Tao     Automatic train operation is one important part of the automatic train control system. It can operate the train taking the place of driver to ensure train’s running in efficiency and energy saving. This paper illustrates the process of analysis and design of automatic train operation by use of object-oriented method, and completes the software design of this simulation system.
A Track Association Algorithm and Simulations JIA Pei-zhang, QI Quan-yue     The problem of track association for multiple target tracking via two sensors is studied in the paper. The sensor-A measures range and bearing, while the sensor-B measures the bearing and elevation. The algorithm consists of two steps: first step is rough correlation test and the second one is a fine correlation test. In the second step the performance index is obtained from the likelihood rate test, and is applicable to formation flight and cross flight of multiple target. The simulations show that the efficiency of the algorithm is close to the theoretical correlation probability.
Interacting Multiple Model Algorithm in Transient Process JIA Yu-gang, LIANG Yan, PAN Quan, 

ZHANG Hong-cai, DAI Guan-zhong

    Interacting Multiple Model Algorithm (IMM) has been demonstrated to be the most cost-effective algorithm in hybrid estimation. But its performance degrades when the target real model has changed. The transient process of IMM is proposed to account for the performance degradation. Simulation results of the transient process are analyzed in this paper.
High Resolution Array Processing for Direction-of-Arrival Estimation of Underwater Multiple Targets by Computer              Simulation Method FENG Xi-an, HUANG Jian-guo     This paper studies the statistical performance of several well-known DOA (Direction of Arrival) estimators of underwater multiple targets by the computer simulation, which offers an important idea for the underwater array processing. These estimators include the signal subspace methods, ESPRIT and WSF. They possess good statistical performance. We study the resolvability and the bearing estimation precision of these estimators based on our work by simulation. The resolution probability curves and mean square error curves for two and three targets respectively are obtained. These simulation results are important reference to the DOA estimation of underwater multiple targets.
Some Methods of Developing 3D Graphics in Anti-Tank Missile Training Simulator LI De-qiang, HUANG Sha-bai     In this paper, we present some methods for generating and manipulating 3D models by WTK (World Tool Kit). First, we establish 3D scene graph, a hierarchical architecture, which depicts the relationship of objects in the scene. Next, discuss the terrain matching between tank model and terrain model in detail. Finally, how to detect collision between missile and tank is reported as well. The methods mentioned above are proved to be effective in our development of an anti-tank missile-training simulator.
Object’s Through Signature Simulation Based on Power Spectrum Density Estimation WANG Ben-gang, DONG Da-gang, 

XIE Song-yun

    This paper analyzes the frequency signature of real-detected ship noise, proposes a kind of method to extract the object signature, builds up object’s through signature mathematical model and respectively simulates the through signature of whole frequency channel noise and each frequency channel noise for two class of objects on different conditions. The research result can apply to the ship noise identification.
Proprioceptive Simulation Algorithm and the Realization in 6DOF Flight Simulator XIONG Xiao-hua, LI Wei-jia     A six-degree-of-freedom flight simulator was employed, which simulates the Z9 helicopter. Having compared several mature proprioceptive simulation algorithms, classical washout filter algorithm was adopted to realize the proprioceptive control of the simulator, and the washout filter algorithm was built on Matlab and VC++ platform. Using this model we get the simulation results, which indicate that the algorithm provides an effective way to implement the function of the proprioceptive simulation system sufficiently.
An Adaptive Ant Colony Optimization Algorithm and Simulation Wang Ying, Xie Jian–ying     Ant Colony Optimization (ACO) algorithm is a new optimization algorithm, and has the limitation of stagnation. In this paper, the performance of ACO is improved by the adaptive variation of the parameter in the algorithm. The simulations for TSP problem show that the improved algorithm can find better paths at higher convergence speed.
Lumped Inductor Transmission Line Modeling Based Control System Numerical Simulation YU Zhi-yong, XU Hua-long, LIU Guang-bin     This paper presents a numerical simulation algorithm based on numerically solving differential equation system by means of the Transmission Line Modeling (TLM) for lumped inductor. Mapping state variables of a state equation to currents in some lumped-inductors respectively, the state equation is worked out by employing the transmission line model of those inductors, and namely the simulation process for the control system is completed. This process is unconditionally stable and it is easily confirmed by the nature of the equivalent passive network of a lossless transmission line.
Key Computing in Monte Carlo Method for Remote Sensing Mechanism Study Su Li-hong, Huang Yu-xia, Li Xiao-wen     Several key computing methods in Monte Carlo simulation for investigation of remote sensing imagery mechanism are introduced. The leaf angle distribution function describing inclination and orientation of leaves in a canopy is written in a probability density function. Six essential leaf angle distribution functions and the integrating algorithm are given. The light intercepted probability at any direction in a canopy is expressed by the G-function. Integrating nodes and weights of 24-nodes Gauss double precision integration algorithm are listed. The way to obtain the photon fly direction for Lambertian reflection and emission is deduced. Photons move and hit leaves in canopy global coordinate system though the photons are launched or reflected in leaf local coordinate system. Judging rules whether a photon hits the above surface or the under surface of a leaf or neither both are discussed. Two matrixes, which transforms the direction in leaf local coordinate system into the global coordinate system, are showed.
An Empirical Self-Similar Traffic Generation Method WU Ze-min, ZHENG Shao-ren     An empirical self-similar traffic generation method is introduced in the paper. Based on statistical characteristic of measured data traffic, it can online generate self-similar traffic with varying parameter. The affect of user behavior to self-similarity is also proved because primary parameters used are from application layer character. The performance of this empirical algorithm is discussed by means of simulation; the result shows its suitability. This algorithm can be a candidate of online traffic generator.
Simulation System of the Third Party Logistics’ Delivery Tang Xiao-fei     Problems such as traffic congestion, routing, environment noise, energy crisis and cost control are usually to be considered for the Third Party Logistics delivery system, which have come down to a lot of unconventional mathematical models so as to invalidate the practical application of the system. Based on the idea of Object-Oriented and the conception of system theory, this paper put forward a Object-Oriented TPL’s Delivery Simulation Model. With describing the relationships among the components of delivery system, the control functions of delivery and its parameters can be studied by simulating with this model.
Simulation Method for the Research of the Passengers’ Traffic Mode Choice Behavior LIU Wei-guo, HU Si-ji     On the basis of random utility theory, this paper discusses the simulation method for the research of the passengers’ traffic mode choice behavior. Firstly, how to determine the structure and parameters of the model is discussed; Secondly, the simulation method for a single passenger’s behavior is proposed; to obtain the statistical result, lots of passengers must be generated randomly. Lastly, an example is presented.
Heuristic Algorithm for Solving Resources Constrained Transportation Optimization Problem Yang Xiang-long, Feng Yun-cheng, 

JU Yan-bing

    This paper introduces a heuristic algorithm to solve a large-scale combinatorial optimization problem for transportation problem with constrained resources. Because of the complexity of the real transportation system, the objective function of its performance about the total transportation time cannot be obtained by analytic method. At the same time, the difficulty in optimization process increased by the constraints of resources about the route and transfer station, so the traditional network method has no way to solve such bottleneck transportation problem. The heuristic algorithm provided in this paper utilizes the property of simulation on real system and the feedback from the constraint to solve this difficulty and demonstrate a satisfied optimization result.
Cochlear Implant Christian Berger-Vachon and Lionel Collet     In this text, the authors recall the main principles and data ruling cochlear implants. Then, a first circle of technical equipment for assistance is presented. This circle includes: device setting (DS), Electrically evoked Auditory Brainstem Responses (EABR), Neural Response Telemetry (NRT), Stapedial Reflex (SR) and Electrodogram Acquisition (EA). This first cycle becomes more and more important as children are implanted younger and younger; the amount of data available with this assistance makes necessary the use of models (implicit or explicit) to handle this information. Consequently, this field is more open than ever.
Distributed Real-time Simulation System Design for Integrated Flight/Fire/Propulsion Control System ZHAO Chao, PENG Ke-mao, LIU Jia-run,

SHEN Gong-zhang, WEN Chuan-yuan

    This paper mainly deals with the total scheme and implementation of the distributed real-time computer simulation system of the Tactics / Mission Integrated Control System (TMICS). First of all, the structure of TMICS and the characteristics of every stage of the Mission were studied, and a simulation scheme based upon LAN was formulated, then, a simplified simulation system was proposed according to the actual experiment condition. After that, a tactical mission process of aero-aero missile mode was simulated in detail by the simulation system, and the results show that the proposed scheme is practical and effective, and the validity of the involved design method of integrated control system is verified as a whole.

Computer Supported Cooperative Work Based Testing and Evaluation Technique for Distributed Interactive Simulation System

YANG Ming, ZHANG Bing, MA Ping,

WANG Zi-cai

    In this paper, the authors introduce the requirement of testing, evaluation and cooperative work supporting tools in the life cycle of Distributed Interactive Simulation (DIS) System. A CSCW (Computer supported Cooperative Work)-based integrated testing and evaluation (T&E) solution for DIS system (DisT&E&CSCW) is present in order to thoroughly support T&E activities in the life cycle of DIS. Some key technical problems solved in the development of the prototype are discussed, which is valuable to the future distributed interactive simulation T&E and CSCW tools research work.
WEB-based Collaborative Data Management in Distributed Interactive Simulation Application GOU Ling-yi, XIONG Guang-leng     Web technology is supplying more powerful support for DIS. As an important support for DIS, database is the back-end of the Web application. Aimed at the DIS collaborative environment in the full life cycle of the car product, this paper proposes a practical database design that can support the dynamical data management in the collaboration of simulation though Web. Referring to HLA/RTI, based on the database design, and using current Web technology, advanced approach for the dynamical data management is proposed. The initial combination of HLA, Web and civil manufacture engineering is implemented. Particularly, based on the analysis and comparison of four methods, in connection with the engineering practice, a composite implementation solution for data interaction is proposed.
Simulation Management of Distributed Virtual Battlefield HU Ya-hai, ZHANG Yu-hong, PENG Xiao-yuan     The authors analyze the specification of layered hierarchical software, then propose the concept of blackboard model, and discuss the detail of its mechanism. Finally the implementation approach has been applied to the development of the multi-weapons aerial defense system successfully and is proved to be effective.
Effect of Network Delay on Distributed Interactive Simulation Systems Based on High Level Architecture/Run Time Infrastructure HUANG Song, LIU Xiao-ming, SONG Zi-lin, Song jin-yu     The effect of network delay on distributed interactive simulation systems based on HLA/RTI is studied. Details on the distributed simulation environment are provided. The instrumentation and technique of network emulation are also provided. When the delays are emulated as 50 ms, 100 ms and 200 ms. the effects of real-time performance of the DIS System are studied. One technique for mitigating the effects of network transit time, time-tagging of the state data and state forecasting, has shown that the entity location errors arising in a distributed simulation (with up to 200 msec of network delay) can be reduced below 0.5 m.
Simulation System of Carrier Crane ZOU Ji-gang, ZHANG Jie, ZHANG Rui,

LI Wen-xiu, LIU He

    Based on spline function trajectory planning method, Lagrangian kinetics equation, fuzzy control theory, and OpenGL dynamic three-dimensional display, the simulation system of carrier crane is founded. The functionconstruction and realization of the simulation system are described in detail.
Applications of Dynamic Link Library to Simulator Program Designin TANG Sheng-li, GOU Xiao-long, HE Zu-wei     A method of using Dynamic Link Library (DLL) to design power plant simulator program is put forward. Since many different program languages can be used in one program designing easily, and the program can be tested online, with this method, we can choice program language freely during the designing period, and much times will be saved. In this paper, the methods of building DLL and the data transfer between the DLLs are introduced.
Key Technologies and Developing State of 6-DOF Motion System for Flight Simulator YANG Hao-quan, ZHAO Ke-ding, WU Sheng-lin, CAO Jian     As motion-base of flight simulator, parallel 6-DOF motion system is one of the chief part in flight simulator. Its motion nature is one kind instantaneous overload-simulating vehicle, which can provide pitch, roll, yaw, heave (vertical), surge (longitudinal) and sway (lateral) motion. In this paper, the state-of-the-art and the key issues of 6-DOF motion system for flight simulator are briefly addressed on the designer’s standpoint. And at the same time, in conjunction with the practical experience of design and manufacture, some desiderative theories and technique problems are proposed. In addition, we’ll discuss some viable developing approaches as well.
Research on Warship Tactical Decision-Making System in Sea War Simulating WANG Yi, ZENG Fen-fang, BAI Ying-cai     During the research of warship command and control system based on fuzzy reasoning, we established a framework of fuzzy expert system on tactical decision-making. And proposed an improved fuzzy reasoning algorithm, which could simplify the procedure of reasoning, but would not affect the result. Meanwhile, with the combination of 3D and 2D simulation, we mimicked the part and the whole situation of war for one to multiple warships case.
Implementation of an Interface Agent in the Field of Emulator of Space-flight Track TANG Yue-ping, WU Yan-mei, LI Yong-qiang     The track user interface Agent is an intelligent interface. Application of track user interface Agent in software will improve affinity and efficiency. It’s an important side of software engineering on AI. It can implement the cooperation of human and computer. Its application in emulator of space flight track will further the efficiency.

Supporting Environment to Develop the Multimedia Simulation and Training System for the Stored Program Controlled Telephone Exchange

DING Hong, ZHENG Lin-hua, HAN Fang-jing, LEI Jing     As a new and effective tool for research and design of complex systems, the simulation technique is widely used in various fields. Training simulation is an important direction among them. To solve the scarcity of development for the MSTS (Multimedia Simulation and Training Systems) for the SPCTE (Stored Program Controlled Telephone Exchange) aiming at single type, this paper advances a supporting software environment for development of MSTS. General design is given and several key problems are discussed. This supporting environment provides an effective common platform for the development of MSTS.
Design & Realization of Control System of the Three-axis Electric-driven Flight Turntable WU Yun-jie, WANG Wei-hong, ER Lian-jie     The integrated design of control system of a three-axis electric-driven flight turntable is discussed. According to the structure of servocontrol, the realization of the hardware and software is introduced in detail.
Towards the Integrated Modeling Method of Virtual Prototypes ZHAO Wen, WANG Wei-ping, ZHU Yi-fan     The core of the collaborative design process of virtual prototypes is the integrated model. Integrated model of Virtual prototype (We call it VIM model) is responsible to provide the information of all relevant sides of the virtual prototype during the design lifecycle, and the VIM model is an important research area of virtual prototyping. In this article, the status in quo of research in the area of VIM model is discussed first. Based on the analysis of the characteristics of the integrated model of virtual prototypes, the VIM formal description is given.
Computer Simulation of Tool-post’s Position-orientation for Orthogonal Virtual 6-Axis Machine Tool LU Yi, HUANG Zhen     A computer simulation approach to determine the workspace and the flexibility of a virtual orthogonal 6-rod machine tool is presented. Based on Stewart's parallel mechanism, two types of virtual 3-dimensional orthogonal 6-rod machine tools with 6 degrees of freedom are created with advanced CAD software. The tool-post's position and orientation for an orthogonal virtual 6-axis machine tool are simulated and analyzed in computer. In order to make the trajectory planning and position-orientation of the tool post, the boundary curves and surfaces of the tool-post's working space are obtained. The tool-post's flexibility is also determined without interference among the 6 driving rods. The results from computer simulation provide a foundation for designing and analyzing the virtual 3-dimensional orthogonal 6-rod machine tools.
Virtual Automobile Wind Tunnel ZHOU Ting-mei, WANG Zhong-fan     Based on the solution by CFD technique for the Reynolds averaged incompressible Navier-Stokes equation of 3D turbulent flow around a car body, virtual automobile wind tunnels are built by virtual reality technique. The virtual automobile wind tunnel can present external flow field around a car body in a more objective way than previously used CFD visual technique can, thereby realizing a cost savings and shortening development time.
On the Application of Virtual Reality Technology to Moral Education LU Yao-huai     With the aid of virtual reality technology, we can construct a virtual environment for ethical training. In this system, we can design all kinds of ethical relations, and simulate various moral problems in real life. Compared with traditional moral education, this new form of moral education can bring about a better effect.
Application and Development of Computer Simulation Research on Airport System NI Gui-ming, YANG Dong-yuan     Computer simulation analysis is important way for improving the quality of plan and design and operation of airport system. This paper summarizes the research on airport system computer simulation in the world. Base on these research, it analysis insufficiency in airport system simulation. The contents that should be further studied in airport system simulation also are put forward. With development of computer simulation technology, this paper points out the development way of airport system computer simulation.
Two Model Reference Adaptive Control Schemes for Following the Low Order Model and Simulation WU Zhong-qiang     Two kinds of model reference adaptive control scheme are designed for high order system following the low order model with the method of reducing order by filter and decomposing system into some factors viewed as un-modeled dynamics so as to be translated into disturbance. The system structure is simplified by using low order model. Simulation shows its efficiency.
Optimal Unbiased Converted Measurement Kalman Filtering in the Mean-Square Sense WANG Guo-hong, MAO Shi-yi, HE You     The converted measurement Kalman filter (CMKF) has been widely used for radar tracking problem. However, it has been found that the performance of CMKF degrades considerably when cross-range measurement errors of the target position are large. Due to the advantage of exact debiasing of unbiased CMKF, a new Unbiased CMKF (UCMKF) is presented. The key of the presented filter is to derive the best estimate of the covariance matrix of the unbiased converted measurements in the mean-square sense. For constant-velocity target, simulation is made and it is seen from the simulation results that the presented method can get better performance especially when the standard deviation of azimuth  increases. In addition, discussion is also made for maneuvering target case.
Importance Sampling in Performance Evaluation of Long Range Dependence Network Traffic JIN Zhi-gang, SHU Yan-tai, WANG Ji-dong     This paper proposes the importance sampling technology for performance evaluation of computer networks. The importance sampling theory and the typical algorithm in network simulation are discussed. Given a queue fed by a FARIMA process, the simulation results show that the long range dependence of traffic gives rise to the overflow of queue. The importance sampling significantly reduces the time of simulation. The simulation results are accordance with the analysis result by large deviation technology and other analysis result.

A Design Method for Generalized Discrete Model Reference Adaptive Control Scheme Based on the Compensation via Neural Network

Zhang Xiu-ling     The plant is identified by a normal linear model, and the deviation identified by the linear model is compensated via a neutral network. The identification model consists a linear model and a neutral network. By using the state of model’s output and plant’s forecast, a design method is presented for generalized discrete MRACS (Model Reference Adaptive Control System). It applies to linear, nonlinear, minimum phase and non-minimum phase system.. The simulation shows that this plant has fast response speed and can follow the arbitrary given reference sequence. It has stronger robustness and better control precision.